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| PR:BF2 General Discussion General discussion of the Project Reality BF2 modification. |
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#31 | |
![]() Join Date: Oct 2009
Location: Liège
Posts: 208
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Quote:
with pics : http://www.realitymod.com/forum/f138...ormations.html http://www.realitymod.com/forum/f138...ng-tactic.html there was another thread with good urban movement pcitures, but can't find it... heavy good squad leading guide : http://www.realitymod.com/forum/f143...gurations.html Again, It seems a bit redundant because mostly everything has been said in theory. Also, I prefer to read the comments (agree/disagree) to see the practical side of this theory (it is good, i'll do this way - it is bad, i'll do that way...). | |
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The best victory is when the opponent surrenders of its own accord before there are any actual hostilities... It is best to win without fighting.
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#32 |
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In-game name: #BillSL
Guys, when a new player comes, just answer his question and go on your merry way, instead of going berserk! It's THAT simple! To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. |
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#33 |
![]() Join Date: Mar 2009
Posts: 475
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Great guide. Do as Bonsai said and add something about communications, VOIP, mumble, radio discipline, how to call out contacts etc.
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#34 |
![]() Join Date: Jun 2008
Location: Norway
Posts: 877
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Great guide
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Live by the sword, die by the sword...
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#35 |
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Thanks for all the comments, Guide Updated.
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In-game name: #BillSL
Guys, when a new player comes, just answer his question and go on your merry way, instead of going berserk! It's THAT simple! To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. |
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#36 |
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very good, Very good!
5/5! |
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In-game name: =[BF]= Rudy_PR
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#37 |
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Guest
Posts: n/a
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Ha. Good luck getting your squad to stick to a specific formation.
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#38 |
![]() Join Date: Feb 2010
Posts: 1
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It's a shame that whole teams don't follow this code of conduct, it'd make for some insane firefights with everyone running tactics.
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#39 |
![]() Join Date: Nov 2008
Location: dublin
Posts: 1,591
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the line is the only formation used.
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Check out my Project Reaity gamplay here
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#40 |
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