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| PR:BF2 General Discussion General discussion of the Project Reality BF2 modification. |
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#31 | |
![]() Join Date: Nov 2009
Posts: 258
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Quote:
I can't wait to see more | |
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Last edited by sniperrocks; 12-08-2009 at 11:23 PM..
Reason: messed up
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#32 | |
![]() Join Date: Oct 2006
Location: NC
Posts: 215
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"Who just threw a grenade at a tank
To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. " |
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#33 | |
![]() Join Date: Nov 2008
Posts: 1,102
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"Just came ho,me. It was fun as fuaaaarrrrk. I think I'm still fdrunk. Will post pics tomorrow lol. Good night. Oh, and my hair is fucking WATERPROOF." - Kirra
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#34 | ||||
![]() Join Date: Apr 2008
Location: Cologne Germany
Posts: 2,832
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#35 |
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#36 | |
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Quote:
^_^ Oh and i wanna play world of subways now. xD | |
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#37 |
![]() Join Date: Jan 2007
Location: norfolk
Posts: 8,075
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well, its not "unlimited" (from what i understand with my very limited understanding
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#38 |
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People don't realize that autism doesn't mean they're "stupid". Just socially inept. Like rhino... > > or in a worst case scenario... Wicca. =)- Lithium fox I found this sentence quite funny and since this is a war game forum I will put it here. No offense to the french just a good laugh.To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. "Going to war without France is like going deer hunting without an accordion. All you do is leave behind a lot of noisy baggage."
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#39 |
![]() Join Date: Jan 2007
Location: norfolk
Posts: 8,075
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well from what i understand, engines still have their limitations even with source code. for example, if you had source code to Refractor Engine(bf2), could you make 100kmx100km maps with 500vs500? im not sure really. ill wait for some one more knowledgeable on the subject of game engines to prove me wrong no doubt.
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#40 |
![]() Join Date: Nov 2007
Location: Vancouver
Posts: 1,866
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