|
PR Time:
|
||||||
| Register | Forum Rules | Developer Blogs | Project Reality | Members List | Search | Today's Posts | Mark Forums Read |
| PR:BF2 General Discussion General discussion of the Project Reality BF2 modification. |
![]() |
|
|
LinkBack | Thread Tools | Display Modes |
|
|
#31 |
![]() Join Date: Jul 2008
Location: Cerkno
Posts: 3,127
|
As i said, and i believe this is true...
Bad rounds are bad with or without RPs, epic ones are so much better with no RPs. |
|
To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. Orgies beat masturbation hands down. - Staker
|
|
|
|
|
|
|
#32 |
![]() Join Date: Apr 2008
Location: Cologne Germany
Posts: 2,832
|
Its has their pros and cons for me. I dont agree with rallies mimicking flanking maneuvers etc, they mimmic total randomeness depending on where the rallypoints are deployed.
In fact I think the game feels more realistic to me. What I do like about the rallies, the help to simulate that a sizeable force is involved. If you have an engagement you do not clear a position killing 2-5 guys either, but hopefully as player rely on firebases more, they will simulate that part. |
|
|
|
|
|
#33 |
![]() Join Date: Feb 2009
Location: Skopje, Macedonia
Posts: 67
|
Actually without rallies I feel the need to be more careful and that slows down the gameplay which makes the game more fun to play. Removing RP's won't destroy PR, it will only force players to be more careful and think about their decisions before they go into a firefight. Also it makes logistics way more important.
|
|
|
|
|
|
#34 |
![]() Join Date: Jul 2009
Location: Sandy Eggo
Posts: 554
|
i think it improves game play. i love it.
|
|
|
|
|
|
#35 |
![]() Join Date: Jul 2006
Location: London
Posts: 1,016
|
Seriously exaggerating the issue here, nothing is going to 'destroy PR'.
Don't you think, just hypothetically, that if some change was so awful it destroyed the game and made everyone leave, that they might just reverse said change? I'm sorry, but that title is idiotic to unimaginable proportions. |
|
"God will strike him down when he checks his email and sees young Fighter has turd burgling tendancies. Could you imagine going to church knowing your son takes it up the wrong 'un?" - [R-Dev]Gaz on 'Fighter137'
|
|
|
|
|
|
|
|
|
|
|
|
|
#36 |
![]() Join Date: Oct 2007
Posts: 1,886
|
I disagree with everything you have said. It's a whine thread done clearly by a CSS bunny-hopper insta spawn rambo.
|
|
pepsi and cigarettes
Breakfast of champions All i know is my gut says maybe |
|
|
|
|
|
|
#37 |
![]() Join Date: Mar 2009
Location: Elk Point
Posts: 10
|
I was never really drawn to PR until the RP's were put up, i loved the system, but i agree, the only people staying will be the hardcore military sim enthusiasts, where as the ones who play for fun will move on. Don't they have Arma II, i never really heard anything about that realistic sim, shouldn't it be doing awesome?
|
|
|
|
|
|
#38 |
![]() |
I liked it when I played it. But could you give the server an option? Then the people who want RPs can join those and people who don't join the ones who have them set to the new settings.
|
|
Captain Guardian
Flight Leader 3rd Battalion, 82nd Combat Aviation Brigade 508th Parachute Infantry Regiment US Army 3B/82CAB To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. |
|
|
|
|
|
|
#39 |
![]() Join Date: Feb 2008
Location: kotka
Posts: 1,023
|
i dont like at all serverside option.there should be some other gamemode what uses rallypoint system.
|
|
To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. |
|
|
|
|
|
|
#40 |
![]() Join Date: Jun 2009
Posts: 348
|
im with soldieroffortune on this topic,, especially in insurgency mode, i can foree the future being about defending fob's not hunting caches,, insurgents simply have to destroy an fob and they know the blufor will be coming outa their main and set ambush upon ambush,,, i didnt really mind having a rp up for 1 min but the fact it needs to be recharged is ridiculous. dont call me selfish for saying this but wtf is the point of waiting who knows how long jus so ur SL can recharge and put a rally down and u all spawn in in the name of teamwork,how frustrating is it going to be when u wait this long then right when hes about to put it down he gets shot , people r going to be going rambo and either lonewolfing or jus staying at fob to defend until rp is recharged ? i really despise this new system and hope it gets thrown in the garbage,, the current rp system is near perfect and encourages teamwork in the squad,, the only suggestion i could give to use more teamwork with rally points is to not make them deployable say 300-500m away from nearest FOB
|
|
|
|
|
|
|
|
|
|
![]() |
| Tags |
| beta, destroy, tested, thinks |
| Thread Tools | |
| Display Modes | |
|
|