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| PR:BF2 General Discussion General discussion of the Project Reality BF2 modification. |
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#21 |
![]() Join Date: May 2009
Location: Peterborough/Salford
Posts: 596
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you can never have too many insurgency maps! never! haha
but i think perhaps it's going a bit too far, with all these different factions. i saw somewhere i while back that the japs are in the works?!? i'm hoping that someone will develop another map for the Marine Corps, preferably an Afghan one. perhaps, someone will take it upon themselves to do two versions of Sangin, one with the British Army, one with the Marines....here's hoping haha |
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#22 |
![]() Join Date: Feb 2009
Location: Arizona
Posts: 24
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Yes, I agree with OldBreed. The lack of USMC maps pains me, but I still love this mod! and like said before I think there are more and more Ins maps because there are not any large conventional wars going on right now for inspiration, and personally I love ins maps if they are played right.....
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#23 |
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Server Administrator (A-N)
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Maps with US/Brits having light/medium assets versus MEC/PLA having heavy assets. Like Muttrah, but turned around!
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#24 |
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#25 |
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Forum Moderator
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To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. Check out my PR gameplay videos -> To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. "Everything starts with a choice, and we are free to make it" WWJND? |
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#26 |
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The taliban maps always made me either insta alt f4 or rage quit after 30mins, theyre designed for veryyy high teamwork which u cant see on pub servs (+ their shitty balance). What I hate about ins is that if ur on coalition side, u will prolly have a nice K/D but still loose, if ur on ins side, u will die allot and have the annoying bleed screen 70% of the time.
In devs we trust, so I hope they will balance and make it more interesting, and so both sides will have somewhat equal chances to win. About AAS maps and factions, PLA rapes, I dont understand why ppl dont luv it.. USMC is my least favorite faction bcuz of their weapons, though I'd prefer it over PLA on Qwai anytime. Ppl always grab these APCs which are so easy to take down on that map. On some maps, heavy assets (when u have many of them) are like traps left by devs, cuz theyre so clumsy, easy to ambush, easy to hide from and cost allot of tickets, plus the fact that most apcs are used like tanks... Talking about maps like Qwai, Fools Road & Kozelsk, where the side with the heavy assets already has better weaponry; QBZ rapes M4 in CQB, and is equal to it.. in non CQB :P Irons AK74 is better than AK47 (and that short AK thingie..), both in CQB and accuracy wise, + the russian irons rifleman kit has 3 F1 nades compared to one anti light vehicle nade. So its like the ticket-costy heavy assets are balancing stuff up in favor for the other faction Last thing: Jungle and Forest maps require more coordination and favor the sneaky ones like me, luv those maps! |
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Last edited by Nebsif; 11-08-2009 at 04:16 PM..
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#27 | |
![]() Join Date: Jan 2009
Location: Viking Stronghold.
Posts: 1,591
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Quote:
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#28 |
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known in-game as BOOMSNAPP
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#29 | |
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Quote:
Edit: About Iran, Syria etc etc, Imo, its a waste of time, better leave them all as mec for now, and have the devs work on other unique factions. | |
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| ins, maps |
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