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| PR:BF2 General Discussion General discussion of the Project Reality BF2 modification. |
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#21 |
![]() Join Date: Mar 2008
Location: 3500 Feet above the Kashan Desert
Posts: 1,074
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Wait, we have fixed wing aircraft?
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Derpist
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#22 |
![]() Join Date: Aug 2008
Location: Sodertalje
Posts: 5,392
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so what is the height where the attack helicopter isn't visible anymore from a 45ยบ angle from the ground?
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To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. ----"You are now the AK Jesus" / Expendable Grunt |
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#23 |
![]() Join Date: Jun 2009
Posts: 98
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Well, for example you can engage a laze in an Mi-28 from 940ft, you can engage a target with LG from 750ft, both of these are above the gun elevation of the M1 and the M2. AH-64D's are less well off, needing to be 600ft to engage with LG, and 700ft for a laze. This means that they can still be hit by a BMP3. Bit of research yields big rewards.
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#24 |
![]() Join Date: Apr 2008
Location: Indiana
Posts: 885
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Yeah even if your out of range of tanks, BMP-3's are still a major threat, flares don't work on them. I shot down an Apache that I barely saw high in the clouds with one.
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#25 |
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PR Coder Team
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I'm just trying to make a point here agree or disagree I could care less.
Attack Helo's being remotely afraid of tanks is not realistic in the slightest. Tanks and APC's NEED to have wasd/joystick control and realistic ballistics (I'm not a big fan of disobeying the laws of physics). Tanks should not be anywhere near as effective at sniping infantry and Helo's with a mouse as they are in PR. IRL tanks do not use a mouse to control the turret, they use a joystick. Also IRL choppers easily out range a tank and are able to take them out from a distance, something they can't do in PR unless the tank is lazed. Attack Helo Pilots IRL only fly high when they have air superiority, otherwise they are just making themselves into a bulls eye for AA and Aircraft where being higher means an easier cleaner lock. To the contrary during insurgency warfare where the primary threats are RPG's and small arms fire flying higher makes much more sense. |
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#26 |
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Because
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#27 |
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On Kashan, yes go high. Most opponents will not know you are in the clouds until a missile or 30mm rains from the sky. Once spotted it is suggested to move, as HATs or other material could be coming your way. Get in, make something go boom, get out.
Flying low will give armor more of a chance of getting a kill shot. They have a 360 view all around, and a huge zoom. |
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"$10 says Goldie was sampling engine sounds, and Wilkinson was in the bathroom recording a sink."
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#28 |
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Retired PR Developer
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pilots arne't really flying high, they are flying at the max view distance
there is an important difference. |
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| fly, high, pilots |
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