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| PR:BF2 General Discussion General discussion of the Project Reality BF2 modification. |
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#31 |
![]() Join Date: Apr 2007
Location: From the UK ... living in Taiwan.
Posts: 974
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Just played 40 minutes of PR on Al Basrah... then got the infamous pb kick.
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#32 |
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I just played an hour or so on FH2, no kick...
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#33 |
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PR:BF2 Developer
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20 minutes of Fallujah, PB kick.
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To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. "yesturday a steam server explowded and we lose alot of account infermation. to verify that you have steam i will need your username and password or your account will be deleted " |
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#34 |
![]() Join Date: Jul 2007
Posts: 117
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45mins of some insurgent map with Brits ...then PB kicked me because of the MD5 mismatch of the RendDX9.dll file
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#35 |
![]() Join Date: Nov 2008
Location: Alberta
Posts: 1,662
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#36 |
![]() Join Date: Mar 2009
Posts: 47
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Well, its mostly a particular issue (md5 kick) on PR servers, because its up to admins to set hash checks for some optional game files and PR admins seem to be pretty much hardcore with it. Apparently, you wont get this error in vanilla, due to more lossy control.
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#37 |
![]() Join Date: Apr 2007
Location: From the UK ... living in Taiwan.
Posts: 974
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I do not believe this has anything to do with you re-installing PR, it won't fix the problem. The problem now lies with EvenBalance and their promptness to add the new file into their PB system.
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#38 |
![]() Join Date: Jul 2006
Location: London
Posts: 1,016
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This fix seems to remove widescreen support, as my vision was stretched horizontally a great deal while I used it.
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"God will strike him down when he checks his email and sees young Fighter has turd burgling tendancies. Could you imagine going to church knowing your son takes it up the wrong 'un?" - [R-Dev]Gaz on 'Fighter137'
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#39 | |
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this is actually a new one, not that from saturday and official
but all server admins needs to update their md5 checks else you will get kicked after some time Quote:
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#40 |
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PR:BF2 Contributor
![]() Join Date: Nov 2008
Posts: 336
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Guys: You can completely avoid the MD5 kicks.
It's really simple. Just follow steps 2, 4, and 5 from my guide here: http://www.realitymod.com/forum/f27-...nddx9-dll.html. When the server runs an MD5 check, all it does is go to your Battlefield 2 directory and scan the actual RendDX9.dll file; it doesn't scan memory or anything like that. If you run the bat to start off of the fixed dll, then before you join a server, run the bat to go "back" to the official dll, your game will send the correct MD5 to the server. You will only have to do the bat files for a few days anyway; they will have the new md5sum up soon. I just tested the FOV and screen ratio. There are no differences between 1.5's and the hotfix. |
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Last edited by [R-CON]Snares; 09-07-2009 at 06:14 PM..
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