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Old 08-25-2009, 08:29 PM   #11
[R-DEV]Deer
PR Mapper Team
Default Re: after project reality 1.0 and PR2 start

Quote:
Originally Posted by [R-DEV]fuzzhead View Post
Realistically speaking, I think PR1 will be the main focus until at least the later half of 2010, that gives a solid year, and even then, there is many community factions and maps under development that can extend the life of the mod greatly or indefinitely....

PR1 is not going anywhere anytime soon, and if I'd have to guess I'd say people will still be playing PR1 5 years down the road, without question.
Yep, i think PR is here to last for good, there is nothing like PR =) PR breaks atleast 2 game developers golden rules:
1. realism is not succesfull
2. never ever make a game that is too different from others.

I dont think there is going to be much competition unless we grow so large that we prove to the money ppl that first person shooter game's multiplayer doesnt need to be a quake clone in order to be succesfull =P

Thats just what i personally think =)
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Old 08-25-2009, 09:29 PM   #12
Robbi
Project Reality Beta Tester
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Default Re: after project reality 1.0 and PR2 start

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Originally Posted by [R-COM]Scot View Post
PR2 DEVs and CONs are using a indie engine which they can Mod for themselves..
Hardly modding it, building it from scratch using the C4 engine

As has been said, PR2 will offer new oppotunities etc, but PR1 is still going to be worked on by guys that are doing it now, yes not everyone, but some will still stay around.


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Old 08-25-2009, 10:15 PM   #13
[R-DEV]AncientMan
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Default Re: after project reality 1.0 and PR2 start

1.0 is just a number... I vote for skipping 1.0 and going to 1.1 just because we can .


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Old 08-25-2009, 10:30 PM   #14
General Dragosh

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Default Re: after project reality 1.0 and PR2 start

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Originally Posted by Robbi187 View Post
Hardly modding it, building it from scratch using the C4 engine
I just hope it doesent blow up your pc if u try to install it


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Old 08-25-2009, 10:38 PM   #15
Robbi
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Default Re: after project reality 1.0 and PR2 start

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Originally Posted by [R-DEV]AncientMan View Post
1.0 is just a number... I vote for skipping 1.0 and going to 1.1 just because we can .

1.01 ftw


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"Dtacs you fool you have overloaded your douschbag reactor!!! Your at fucktard critical mass, NO DONT PUSH THAT BUTTON YOU RETARD!"

dtacs - lol who said that?
say dat 2 my face nerdking not online and see wat happens
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Old 08-25-2009, 11:13 PM   #16
Scot
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Default Re: after project reality 1.0 and PR2 start

π release?


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Old 08-26-2009, 01:35 AM   #17
[R-DEV]Chuc
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Default Re: after project reality 1.0 and PR2 start

PR Version 1.0/0
Happy days or destruction of the universe, depends on how I feel


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Old 08-26-2009, 03:50 AM   #18
[R-CON]Wicca
PR Events Co-ordinator

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Default Re: after project reality 1.0 and PR2 start

I hope the devs work on a tool for modding, so the community can join in and develope the game with them... Would that be ok?

Id love to do some more mapping! And add the Norwegian Forces into PR2


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Old 08-26-2009, 09:39 AM   #19
GoreZiad
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Default Re: after project reality 1.0 and PR2 start

128 players is the only thing PR needs.


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Old 08-26-2009, 04:03 PM   #20
shephart11
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Default Re: after project reality 1.0 and PR2 start

or smaller maps will be good
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