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| PR:BF2 General Discussion General discussion of the Project Reality BF2 modification. |
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#1 |
![]() Join Date: Jan 2009
Location: Dijon
Posts: 7
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Why Mumble is bloqued on Push-to-talk and not on Voice activation Level, this one isn't more realistic ?
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#2 |
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Cos then mumble would be activated if you want to use ingame squad VOIP/teamspeak everything
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#3 |
![]() Join Date: Jan 2009
Location: Dijon
Posts: 7
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#4 |
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I personally don't want to hear people near me breathing into their mics for 2 hours
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"Any society that would give up a little liberty to gain a little security will deserve neither and lose both" ~Benjamin Franklin
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#5 |
![]() Join Date: Jan 2009
Location: Dijon
Posts: 7
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#6 |
![]() Join Date: Sep 2007
Posts: 166
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Yes but both TS and ingame VOIP have bigger latency than mumble which results in others hearing everything twice when you talk -> others would be pissed up pretty soon.
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#7 |
![]() Join Date: Jan 2007
Location: norfolk
Posts: 8,075
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if some one had mumble voice activation on i would kick them from my squad....
i dont want everyone near my squad to near my squad member talking when he says something on VoIp. |
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#8 | |
![]() Join Date: Jan 2009
Location: Dijon
Posts: 7
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Quote:
Are the PRMumble DEV's able to make a radio like BF2 VoIP in PR Mumble ? I know I request a lot, but for now mumble is kind of useless, if we need to play with Mumble, TS and the BF2 VoIP. I don't speak about all the key which are needed | |
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#9 | |
![]() Join Date: Jan 2007
Location: norfolk
Posts: 8,075
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Quote:
i dont see how u think mumble is useless, you must be using it wrong . | |
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#10 | |
![]() Join Date: Jan 2009
Location: Dijon
Posts: 7
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Quote:
And Yes I think that mumble is kind of useless if we need to use it with TS and with BF2 VoIP. I could use it just with BF2 VoIP, but I have two problems, Latency, and the realism. Why a guy near you wouldn't hear you if you speak in a radio ? | |
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| Tags |
| activation, mumble, voice |
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