|
PR Time:
|
||||||
| Register | Forum Rules | Developer Blogs | Project Reality | Members List | Search | Today's Posts | Mark Forums Read |
| PR:BF2 General Discussion General discussion of the Project Reality BF2 modification. |
![]() |
|
|
LinkBack | Thread Tools | Display Modes |
|
|
#41 |
![]() Join Date: Jan 2008
Posts: 1,099
|
In the majority of match ups in PR the enemy would not be speaking your language by default.
|
|
My
To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. My To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. My To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. My To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. AnimalMother's To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. |
|
|
|
|
|
|
#42 |
|
Deputy Lead Tester (EU)
![]() Join Date: Nov 2007
Location: Quang Tri Province
Posts: 5,661
|
The MAIN point of Mumble benefitting PR is that you can talk to the blue guys.
There's no point in talking about realism because there is no sound occlusion. ie, you can hear people talking clearly through walls and such. Having the 'after battle natter' is impossible with 64 people in channel. I do love being able to taunt/ laugh at the enemy but Mumble is easily exploitable with everyone in 1 channel. |
|
To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. [R-Div]Robbi "There's nothing more skanky than eating out of a tub of hummus with a screwdriver."
[R-DEV]Matrox "CHINAAAAAAA!!!" |
|
|
|
|
|
|
#43 | |
|
Retired PR Developer
![]() |
Quote:
and btw "whispering" in to mumble does nothing tbh, microphone picks it up with some noise and sends it to teh same radius. | |
|
To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. "You the people have the power to make life free and beautiful, to make this life a wonderful adventure." I'm AFK until further notice, have fun guys. |
||
|
|
|
|
|
#44 |
![]() |
Its not realistic hearing a little 10 year-old Brit boy's voice coming from an Insurgent character.
I fully support two channels per server. Since the recent splurge of Mumble activity, I have noticed a resurgence in tea-bagging, which I thought most of us left in vBF2. I would think most soldiers would respect the dead as they understand that that very well could be their body and not the enemy's. Having two channels is much better for team cohesion and overall gameplay in my opinion. |
|
1N4X1 E-3 USAF Active Duty
To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. "The clever combatant imposes his will on the enemy, but does not allow the enemy's will to be imposed on him." - Sun Tzu |
|
|
|
|
|
|
#45 |
|
Banned
![]() |
Yes but at least you know a single channel is insecure, and therefore you act accordingly. With 2 channels, it could give a false sense of security, and without some kind of auto channel swutching, its that system which would be exploited, and create a massive amount of work for admins.
Admining 2 channels with 20 people = easy Admining 2 channels with 64 people = very f'ing hard! |
|
|
|
|
|
|
|
|
|
|
|
#46 | |
|
Retired PR Developer
![]() |
Quote:
| |
|
To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. "You the people have the power to make life free and beautiful, to make this life a wonderful adventure." I'm AFK until further notice, have fun guys. |
||
|
|
|
|
|
#47 | |
![]() Join Date: Jan 2008
Posts: 1,099
|
Quote:
Hopping in the other teams general channel will only help if the enemy is near and using mumble. Hopping in their SL chat would be the same as what you have to do now. I'd definitely prefer a mumble autoswitching which I hear is possible, which would also lighten your admin load. I'm guessing that there could easily be an option to have a single general channel instead of 2 by server choice if the auto is implemented. | |
|
My
To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. My To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. My To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. My To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. AnimalMother's To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. |
||
|
|
|
|
|
#48 |
![]() Join Date: Jun 2009
Location: Florida
Posts: 35
|
Too much spam, I'd rather hear game sounds than a bunch of chatter from a dead guy.
|
|
To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. |
|
|
|
|
|
|
#49 |
|
PR Events Co-ordinator
![]() Join Date: Jan 2008
Location: Toensberg, Vestfold
Posts: 3,432
|
All i can say is, if the admins can do it, great. But i want to play.
And i think we should just keep the 1 channel until autoswitch is ready... Patience friends... |
|
To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. [R-DEV]Adriaan: I HAVE BEEN RESISTING THE URGE TO TYPE IN ALL CAPS FOR A LONG TIME NOW Orthas: trololollll goguapsy : The sexiest gun is the Wicca. |
|
|
|
|
|
|
#50 |
![]() Join Date: Apr 2006
Location: Porto Alegre, Brasil
Posts: 1,292
|
Since it's a reality mod, what about getting used to it? Figure it, in a war, people dying, being shot. You think you wouldn't hear a sound? Obviously you would. And if you really don't like it, ask to your squadmates to be quiet when dead. That could work too.
|
|
To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. |
|
|
|
|
|
|
|
|
|
|
![]() |
| Tags |
| chance, giving, mumble, news, pattern, player, players |
| Thread Tools | |
| Display Modes | |
|
|