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| PR:BF2 General Discussion General discussion of the Project Reality BF2 modification. |
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#21 |
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PR Website Admin
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Oh gosh. You are serious about it guys. lolz.
Well Like I've said if you really need that extra detail of reality to be able to play then I'm gonna put a well in the two villages but the problem is I think the lightmap would have to be redone and I don't know if thats really worth it. I mean Kashan is just ok the way it is. It's desert ... a 4 squarekilometers portion of a desert. Just imagine outside of the map there is maybe a village or a river and you can sleep again. |
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#22 | |
![]() Join Date: Jun 2009
Location: Dixon, California
Posts: 18
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Kashan needs an update on the amount of assets in it though, too many imo. You end up with maybe one infantry squad, not even sometimes. Then it becomes almost vBF2 style gameplay. I know it's just the "teams" fault for not getting infantry started, but when there are so many different assets you can't really blame them. No one wants to be infantry on a map where tanks will snipe you. | |
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#23 |
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Most of the time there isn't any infantry squads on Kashan ...
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#24 |
![]() Join Date: Mar 2009
Location: The Heart of Darkness-croydon - prev. stafford
Posts: 175
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i've always thought of Kashan to be like the western deserts of iraq- barren dusty wastes
its just missing certain things like camels, pizza hut, goats i assume the abandoned villages were once populated by people Saddam didn't like and sent them westward. and if enemy tanks are sniping you, then your team ain't playing it right, this map is a must for combined arms movement - leap frogging units, overwatch and air superiority and importantly Communication. |
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"Just point me in the right direction, I'm bound to find the enemy eventually!!"
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#25 | |
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well thats just it... the villages seem a bit too perfect for abandoned villages..... =/ like pots and stuff are sitting up... and since kashan has so LITTLE to begin with.. can we add a bit more detail to the village itself? Like teddy bears, picture frames, ruined furniture in the houses? It's like they just live on the floor with nothing... i mean sure it's abandoned.. but i doubt they could carry the big stuff in such a rush... theres just no detail in those houses... | |
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#26 | |
![]() Join Date: Jun 2009
Location: Dixon, California
Posts: 18
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And yes, if your tanks can't handle it, your pretty much screwed until CAS. But people get so angry they sometimes just quit if they can't do something, like little babies. I'm just saying that the map has too many assets, tanks and APC's mostly. It discourages infantry, and limits them because so many damn assets people go nuts. | |
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#27 |
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but kashan is one of the only Asset based maps left....
^_^ I loves my kashan, i just want more detail in villages |
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#28 | |
![]() Join Date: Jan 2008
Posts: 2,841
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#29 |
![]() Join Date: Jul 2008
Posts: 36
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If i had my way, I would remove all tanks and air assets, and leave only APC's and light vehicles. Then its gonna be pure mechanized infantry map. Wouldn't that be awesome?
Infantry cooperating with APC's to go around the map and have fire support. |
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#30 |
![]() Join Date: Aug 2008
Location: London
Posts: 69
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whats to say the factions have not travelled out to this said battlefield as a point of tactical advantage and supprised the enemy. I love and appreciate Kashan as it is. Its the perfect armour playground, and 0ne of the only maps that maps a very very good use of CAS, and the Commander.
Another large scale map containing all assets bringing about that feel I would one day lovvvveee to see! Even if it wasnt at all that different in factions and vehicles. Just maybe different objectives and cosmetics. |
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| Tags |
| cheomesh, humor, kashan, realism, sake, water |
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