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| PR:BF2 General Discussion General discussion of the Project Reality BF2 modification. |
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#1 |
![]() Join Date: May 2009
Posts: 39
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I love using the RPG. If you're lucky, you can sometimes kill off a whole squad or take down an APC. But thats the problem... if you're lucky...
So, I know about the four second deviation, but what else should I know about the RPG? Basically, what are your tips on the best way to use the RPG kit? For example, what range is the RPG sights zeroed? I'm guessing its somewhere inside 150m but I'm not sure. I always seem to either over or undershoot. Also, how good is it as an anti personnel weapon? Whats the radius that it will actually damage or kill clustered infantry? Anyways, please feel free to share your tips and tricks when using the RPG, cause I'd love to get better with this awesome weapon. |
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#2 |
![]() Join Date: Apr 2009
Posts: 22
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ok m8 tell me if im wrong..but once i had an RPG and there was an american soldier infront of me,he wasn't moving or anything...i shot my rpg right next to him..litrally..like 1 mm away or something...he didnt even get damaged..and then when he saw me ..he shot me..is this a bug or anything..or its on purpose?...please answer anyone who knows about this!!
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#3 | |
![]() Join Date: Oct 2008
Posts: 49
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#4 |
![]() Join Date: Jun 2008
Location: Blue-White-Bavaria
Posts: 1,137
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I would say the RPG is the easiest to shoot out of all the LATs.
I usually hit by guessing the rocket drop. Just get some training and make yourself familiar with it. And yes, i think too that the devs could increase the damage a bit. Last time on Karbala i hit an passing humvee in the back and it continued driving, like nothing happened. |
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#5 |
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PR Beta Testing Team Member
![]() Join Date: Jan 2008
Location: Al Basrah
Posts: 2,301
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Shoot and hope for the best
dnt stand near walls bring back the rpg that was in 0.85 |
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#6 |
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PR:BF2 Contributor
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I think its zeroed ar 200m or so,
its 7 seconds I think for accuacy, at that point its pretty accurate its explosive radius is aboslutely crap, so only target vehicles. |
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#7 |
![]() Join Date: Aug 2008
Location: New York City
Posts: 579
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The accuracy is alright since RPG-7 generally isn't that accurate at all. But the damage to infantry is crap.
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To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. Burton: "well PR is the sex, so it would have to be the flavor of ejaculate. Female or Male depending on your orienation" |
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#8 |
![]() Join Date: Apr 2009
Posts: 107
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#9 | |
![]() Join Date: Mar 2009
Location: Mora, Dalarna Sweden
Posts: 9
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Im like. Yeah.. I should have recorded that one Anyway I really hope that one was a Hitbox bug. Cause if it wasnt there is a real malfunction in this patch. RPG is being used to target everthing. Soldiers. Apc, tanks alot. The splash-damage from a rpg should wound a marine within 3 meters. At least in REALITY... But i think the rpg has an close-range-limit in this game. I also noticed it. At least it feels like it. | |
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#10 |
![]() Join Date: Jun 2008
Location: Blue-White-Bavaria
Posts: 1,137
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