project reality header
Go Back   Project Reality Forums > PR:BF2 Mod Forums > PR:BF2 General Discussion
PR Time:
Register Forum RulesDeveloper Blogs Project Reality Members List Search Today's Posts Mark Forums Read
PR:BF2 General Discussion General discussion of the Project Reality BF2 modification.

Contact Support Team Frequently Asked Questions Register today!

Reply
 
LinkBack Thread Tools Display Modes
Old 07-04-2009, 11:05 PM   #11
Stokes52

Stokes52's Avatar
Default Re: How to use the .86 RPG

The whole thing about RPGs not being able to effectively kill infantry really bugs me, because lets face it, the RPG is NOT an anti armor weapon!! It is an anti PERSONNEL weapon. Hence why it is an RPG, Rocket Propelled Grenade, not a RPAT, Rocket Propelled Anti Tank...

RPGs should first and foremost be able to decimate close quarters infantry squads, just like a Rocket Propelled GRENADE should be able to do. Then, secondly, it should be able to take out HMMVs and APCs, which I think it does well enough. The anti vehicle part is balanced, it just needs to kill infantry a little easier. As it is now, BLUFOR troops see an RPG and its like "Oh, he's got an RPG so that means he is combat ineffective since he cant hit or damage us. Don't worry about him, shoot the other guys". What it SHOULD be, and what it was a little bit in .85 is "Oh $h1t, hit the dirt! RPG on that roof, its gonna tear us a new one!"
Stokes52 is offline Reply With Quote
Old 07-04-2009, 11:52 PM   #12
Priby

Priby's Avatar
Default Re: How to use the .86 RPG

Quote:
Originally Posted by Stokes52 View Post
Hence why it is an RPG, Rocket Propelled Grenade, not a RPAT, Rocket Propelled Anti Tank...
pучной противотанковый гранатомёт = Anti Tank Grenadelauncher
But again, its too ineffective against Infantry.


To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts.
Priby is offline Reply With Quote
Old 07-05-2009, 12:03 AM   #13
[MPN]Slouch2

[MPN]Slouch2's Avatar
Default Re: How to use the .86 RPG

Quote:
Originally Posted by Stokes52 View Post
The whole thing about RPGs not being able to effectively kill infantry really bugs me, because lets face it, the RPG is NOT an anti armor weapon!! It is an anti PERSONNEL weapon. Hence why it is an RPG, Rocket Propelled Grenade, not a RPAT, Rocket Propelled Anti Tank...
You need to stop talking right now. You're making yourself look more and more idiotic with every post.

RPG-7 - Wikipedia, the free encyclopedia


To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts.
[MPN]Slouch2 is offline Reply With Quote
Old 07-05-2009, 12:13 AM   #14
gclark03

gclark03's Avatar
Default Re: How to use the .86 RPG

His logic is stupid, but the point he's trying to make is valid.
gclark03 is offline Reply With Quote
Old 07-05-2009, 12:26 AM   #15
Naruto-kun

Naruto-kun's Avatar
Default Re: How to use the .86 RPG

Just aim the RPG "AT" the person you are targeting, works fine with me

and yeah the splash damage could have been like in 0.85 :P

and tip for RPGers Stay away from infantry fighting, just hide until you get reports of vehicles like Humvee's/APC's, works just fine. just keep you heads down. there is a reason why the RPG kit doesn't have a Rifle


To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts.
Naruto-kun is offline Reply With Quote
Old 07-05-2009, 12:51 AM   #16
Kirra
Default Re: How to use the .86 RPG

Just give the poor RPG insurgent atleast one frag warhead. Maybe make it something like 2 AT and 2 frag. Idk. But something has to be done. The way it is now is just sad and frustrating.
Kirra is offline Reply With Quote
Old 07-05-2009, 01:11 AM   #17
steve_06-07

steve_06-07's Avatar
Default Re: How to use the .86 RPG

Put it back to the 4 second deviation time instead of this whole 7 second deal...7 seconds is too long when it comes to fighting.


To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts.
steve_06-07 is offline Reply With Quote
Old 07-05-2009, 01:12 AM   #18
gclark03

gclark03's Avatar
Default Re: How to use the .86 RPG

Seriously, nobody stands still for 7 seconds in an active battlefield.
gclark03 is offline Reply With Quote
Old 07-05-2009, 01:13 AM   #19
Rudd
Retired PR Developer
Supporting Member

Rudd's Avatar
Default Re: How to use the .86 RPG

Quote:
Originally Posted by gclark03 View Post
Seriously, nobody stands still for 7 seconds in an active battlefield.
exactly.

Get behind something, go crouch for 7 seconds

stand, fire, get down

I think, stand up outside of cover for whatever seconds is generally the inferior tactic.


To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts.

"You the people have the power to make life free and beautiful, to make this life a wonderful adventure."
I'm AFK until further notice, have fun guys.
Rudd is offline Reply With Quote
Old 07-05-2009, 01:19 AM   #20
gclark03

gclark03's Avatar
Default Re: How to use the .86 RPG

True, but 7 seconds is an exaggerated settle time. PR is gradually turning into the 'waiting game' because of changes like these.
gclark03 is offline Reply With Quote
Reply


Tags
rpg
Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Trackbacks are On
Pingbacks are On
Refbacks are On



All times are GMT -4. The time now is 11:59 AM.


Powered by: vBulletin. ©2000 - 2012, Jelsoft Enterprises Ltd.
Search Engine Optimization by vBSEO.
All Content Copyright ©2004 - 2012, Project Reality.