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| PR:BF2 General Discussion General discussion of the Project Reality BF2 modification. |
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#41 |
![]() Join Date: Jun 2008
Location: Norway
Posts: 877
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Live by the sword, die by the sword...
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#42 | |
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#43 |
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PR Developer
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BTR80 is in production and will be in v0.9 release.
BTR90 was not well produced in Russia in real life and was never exported, so its unlikely be put in game especially for MEC. Vodnik was not well produced or exported from Russia afaik, so unlikely to see it for MEC at least. There was never a plan to "remove all Light Transport"?? Not sure where you got that from. Theres many maps (roughly half) that use light transport vehicles, and they will continue to be deployed where feasiable and realistic. It's not too realistic for conventional battles to go in light armored vehicle, especially when enemy has heavy armor. The plan is to eventually have each faction with a light transport vehicle, however, APCs are a bigger priority as they are more realistic and more beneficial to team-wide cohesive teamwork that we would like to see than the light transport vehicles. MEC and PLA will eventually get their own light transport, but vanilla assets will not return, and we will continue to remove vanilla assets until they are eventually all replaced with PR customs. |
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#44 | |
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If the Vodnik isn't gonna be used, I'm just trying to imagine what light vehicle could be used? Any hinters? EDIT: Cheers for quick replies and even telling me something | |
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#45 |
![]() Join Date: Nov 2008
Location: Orange County, California
Posts: 36
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I really miss the lynx on Al Basrah, it was a really nice helicopter. It flew smooth and fast. I can understand the removal of the choppers and tanks Qwai though, chinese don't have tanks and never had trans helo, U.S never had tanks(I think) but had trans helos now they're both still even, each with infantry, logistics and transport trucks, and apc's. The map is infantry and apc teamwork oriented. Personally I would rather have the lynx on Al Basrah and deal with the sound bug that occurs every so often, but I understand that PR is working toward a STABLE 1.0 release with a goal of very few, if any, glitches.
I have noticed that the transport vehicles on Al Basrah tend to be abandoned half the time after they are used and are vulnerable in the city and susceptible to ied's, mines, the stuff they should be susceptible to. They get destroyed or abandoned and when a squad's rally goes down, they find themselves at main(if they failed to establish a secure firebase) with no ride. And when a cache spawns across the bridges, which the insurgents blow to stop the British, the land vehicles can't cross. The lynx provides transport over water, that doesn't get left where the squad gets out. But i guess I'm just putting my thoughts into text. Since the Lynx wasn't removed due to gameplay issues there is no point in discussing it. I'm just saying that I miss the Lynx. (I should have stopped typing after the first sentance, sorry.) |
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#46 |
![]() Join Date: Jun 2009
Location: Los Angeles
Posts: 261
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maybe a Mk19 for an APC in 0.9 to replace what was taken out?
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Violence is power
In .308 we trust |
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#47 |
![]() Join Date: Apr 2007
Location: Istanbul
Posts: 802
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Why didnt u just decrease the sound distance of certain types of vehicles(lynx+lbs+chinese lb+tanks)
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#48 |
![]() Join Date: Jun 2008
Location: Norway
Posts: 877
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Anywway, pls remove the BRDM2. It is NOT a good substitute for the vodnik. And that you acctually need the crewman kit to operate it is ridiculous. And what does it matter that fact that they where only produced in small numbers, and not exported?
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Live by the sword, die by the sword...
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#49 |
![]() Join Date: Feb 2009
Posts: 81
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I gotta say, i never really noticed that sound bug and even if i did i think I would of prefered having some fun assets even if i had to hear a random helo sound effect for a few mins.
But thats just my opinion |
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#50 |
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PR Mapper Team
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| assets, maps, offical, official, removed, statement |
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