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| PR:BF2 General Discussion General discussion of the Project Reality BF2 modification. |
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#51 |
![]() Join Date: Mar 2009
Posts: 77
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Well, here is another person with real life experience and this is what I have seen.
Generally, Insurgents do not have tracer rounds in their small arms weapons. Things like belt fed weapons typically have a 3 to 1 ratio of ball to tracer, which is why you see tracer rounds coming in, mainly from RPKs and PKMs. This generally holds true for American Forces as well. Sometimes we use tracers in our magazines, but only for special purposes and those we have to manually load after removing them from SAW belts. I do not see why every BLUFOR weapon fires tracers in PR, we do not typically like giving away our position either. Also, like people have said here, tracers are kind of hard to see during the day, but not impossible, especially when tracers are being fired out of a machine gun. In the end, as you have all read and seen, it really depends and is situational, the only weapons that I believe should definitively have tracers are machine guns. |
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To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. USMC Infantry (0341) To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. |
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#52 | ||
![]() Join Date: Jan 2009
Posts: 160
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I wonder how those same group of intelligent and so well trained fighters as you make them out to be, who most never fought or trained a day in their life, can get paint and mark a red cross and U-S ARMY on a truck and expect us to think its a medievac and come running for it to get ambushed, but they are all(keyword all) intelligent enough in combat arms and urban warfare, to know their using a round that doesn't just kill, but has a visible trail. There are some who doesn't use it because maybe they do know. But there's still some who does use them. | ||
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Last edited by SSG Jay; 07-01-2009 at 07:39 PM..
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#53 |
![]() Join Date: Jun 2007
Location: Melbourne
Posts: 130
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From a game play perspective, I don't see why tracers are seen as a problem. Sure they can give your position away, but it's already considerably easy to spot hostiles firing at you because of their silhouette to the hill or ground. On occasion there are still points where you be fired and you have no idea where it's coming from, it all depends on the situation.
In terms of realism one would think it a benefit to remove the tracer rounds from magazines and the such, but it doesn't mean they do it all the time if at all. In my opinion a manufacturer wouldn't want to change production (removing tracer rounds from an order) just for one client, it's their goal to sell as much ammunition as they can so they can turn over a profit. And too any man in any war, every bullet counts. |
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Time to rise to the occasion.
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#54 | |
![]() Join Date: Jun 2009
Location: Austin, TX
Posts: 4
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#55 | |
![]() Join Date: Apr 2007
Location: Istanbul
Posts: 802
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Sure there will be always retards who are too dumb to think,in any community which has more than 2 persons in it,including here... | |
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#56 |
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No what i'm saying is is that theres not a dark enough map for there to be a noticeable improvement in what you suggested.
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To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. If you hit me at 40 miles and hour theres an 80% chance i'll die, hit me at 30 miles an hour and theres an 80% chance ill live. Ricky Gervais: "Isn't that just incouraging gambling?" |
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#57 | |
![]() Join Date: Jan 2009
Posts: 160
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Last edited by SSG Jay; 07-02-2009 at 07:16 PM..
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#58 |
![]() Join Date: Apr 2008
Posts: 21
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I agree, insurgents shouldn't have tracers.
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FlaminGrunt
PRT: NATO C7, CATA C8. |
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#59 |
![]() Join Date: Aug 2008
Posts: 274
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Can we make it so we can choose Gun with tracer and no tracer? Is it too much work? If we can do that, then that is the fair and realistic solution.
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#60 |
![]() Join Date: May 2009
Location: highland park
Posts: 29
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honestly I wouldn't see the point in having their tracers removed. it would kill the point of ambushing people as INS if they could simply shoot from afar without being detected. Then the Coalition would lose their main advantage. They ought to just make the RPG's anti-personal weapons, if you want more realism and balance :P
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| insurgent, tracer, weapon |
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