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Old 06-27-2009, 08:16 PM   #31
badmojo420
Supporting Member
Default Re: Insurgent weapon Tracer

From looking at pictures of weapons caches, i've found they usually get their ammo in metal boxes, with lose rounds packed in paper.

http://www.defenselink.mil/dodcmssha...e-20060213.jpg

http://www.mouseguns.com/ak47info/545ammo.jpg

Do those boxes even contain tracer rounds? Either way, it shows that it wouldn't be any more time consuming to load tracers or not. At least for insurgents with that type of ammo.
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Old 06-27-2009, 08:26 PM   #32
Mad-Mike
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Default Re: Insurgent weapon Tracer

Quote:
Originally Posted by Dr2B Rudd View Post
keep tracers for 50cals and PKMs and u got a deal.
100% agree with Rudd,


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Old 06-27-2009, 08:28 PM   #33
SSG Jay

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Default Re: Insurgent weapon Tracer

It all balls down to who is supplying the ammunition because they get them from where ever they can, some may come in loose packs some may come in the crates and belts. It also depends if their ammunition is even categorized from its distinction, they could recieve maybe a crate full of ballpoints and then a crate full of tracers. It also depends on who is loading their ammunition if not them, I would naturally suspect that if they are doing it themselves they will not remove the tracers if there are any in the load, reason for that is because alot of them are not extremely trained fighters or have no knowledge of the situation of the war, they do have fighting camps but it's not to a very high extent, thats where you seperate Al'Qaeda from Taliban from Insurgency, from other OPFOR. Most of them have no combat experience and no real idea of military knowledge. They just know what they are tought, their religion and that we are the enemy. I read the Infantry magazine alot when I was still in and most of the interviews in the magazine from encounters with captured insurgents is that they don't know anything other than their religion and their beliefs and what they were told to do.


P.S -this is still about the insurgency tracers.
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Last edited by SSG Jay; 06-27-2009 at 08:44 PM..
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Old 06-27-2009, 09:54 PM   #34
badmojo420
Supporting Member
Default Re: Insurgent weapon Tracer

All that matters in this video game is the majority. What their preferred way is. What they try for. Not the exceptions, not what happens in a pinch. Hell, they might get their hands on some crazy explosive rounds from time to time, should we make all insurgents in game have those? All the time?
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Old 06-27-2009, 10:23 PM   #35
juduszero
Default Re: Insurgent weapon Tracer

shouldnt really matter anyway,tracer rounds irl dont flare up until 100-200m so they dont let the enemy know where you are straight away
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Old 06-27-2009, 11:08 PM   #36
SSG Jay

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Default Re: Insurgent weapon Tracer

Well my disagreement on things with this game always start with people saying "Theres no this or that in real life", as far as the game goes, my opinion is the game needs a new name once it is no longer a Mod, that doesn't incoperate the name Reality. Then those tracers go either fly out the window or stay in.
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Old 06-28-2009, 04:16 AM   #37
Psykogundam
Project Reality Beta Tester

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Default Re: Insurgent weapon Tracer

I agree with this idea. i had noticed it back a couple of releases ago, but back then it wasnt entirly signifigant. but now that we have gone to a stage where insurgency is being tweeked for performance, it might just be interesting to remove them and see how it goes from there.

and for your enjoyment, one of my favorite GK scenes...

YouTube Video


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Old 06-28-2009, 06:19 PM   #38
FoxShadowHound

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Default Re: Insurgent weapon Tracer

remove the insurgent tracer rounds plox, its already hard when you dont have a scope and have to surprise the enemy
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Old 06-30-2009, 03:42 AM   #39
Human_001

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Default Re: Insurgent weapon Tracer

Thank you all for replies.

Now I got it for second time what you guys think about removing tracers. Many of you agree with me, some of you don't.

I want to hear from Peoples who are making this modification. Whether if Tracer was left intentionally or just forgotten.

I still think Tracer should be removed.

------- off topic thoughts---------
As I read replies, I noticed something. Maybe this discussion will almost never end. Infact will take about few decades to end.

It is a current issue. No one knows what Insurgent really do.

Never before in history of mankind, we had such an technology to depict a game out of current war.

This is new frontline we are discovering, thanks to modern technology. There is no right or wrong answer at this point. As we don't know what is the truth.

We will know the truth eventually though, just like with any other previous war. After 30 or 40 years the war is over, these stuff is no longer secret and are available for everyone to know. For example, Vietcong tunnels are now major tour industry for Westerners to visit, and we all can find information about specification on post war weapons such as Tanks and Fighters, which was heavily guarded secret, just like todays current Tanks and Fighters specification.
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Old 06-30-2009, 04:36 AM   #40
Bringerof_D
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Default Re: Insurgent weapon Tracer

Quote:
Originally Posted by SSG Jay View Post
Since when, who takes the time to remove the tracer rounds from ammunition crates before loading them these guys don't say "Hey stop giving me tracers in my ammunition supply" they say "Give me more ammunition so i can put more rounds down range", that would take hours and days with weapons like automatic support and mounted weapon systems. But as far as the gameplay I think that they should just be less visible on lighter maps and more visible on darker maps.

because people hand load their magazines, and the likely hood of them HAVING tracers available to them is low. if it's a belt fed weapon then i would understand what you're saying but for mag fed weapons, unlike our Blufor guys they dont go to an armory where they have stripper clips ready, they reach into a drum of rounds and load them manually.
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