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Old 06-23-2009, 06:06 AM   #31
[R-DEV]Rudd
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Default Re: Review 0.86 patch

Quote:
Originally Posted by [R-COM]cyberzomby View Post
hmmm, I think your right :P Big pwn to myself

Rudd: I dont whine because Im the one whos crushed (not that I ever got crushed) but that people frequently tried crushing people with the lynx on basrah. Wasting an asset, and than complaining they took out the 'transport" role of it. I think they are sad that they cant crush people with it anymore
I'd !w then !k the pilot if he didn't stop doing it.

if the lynx was on a layer of Basrah, that would mean it could be chosen for admined servers, and left alone on badly admined/unadmined servers.

and if a server is badly admined or unadmined you don't want to be there regardless of who is doing what with lynxes


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Old 06-23-2009, 06:27 AM   #32
[R-CON]Wicca
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Default Re: Review 0.86 patch

I think this mod, the Project reality mod, reaches new heights of teamplay for every day i play it.
I play so much more tactical and cooperative with other players now, and its so much fun running into mumbelers, cause they just automatically follow with you, or stay near you.

When you have a team with LMGs, and the work, suppressive fire works, so does flanking, i did this yesterday. Twas epic!

Listening to the saw, chewing of the lims of Middle Eastern Coalition men! OMG! Sweet!

Taking cover from rockets hurling into our positions.

And if you dont watch your back, or take appropriat precasion. You get shot! Like that! Bang your dead, and if you dont have the "patience" to play this mod, id rather have you off the server.


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Old 06-23-2009, 06:34 AM   #33
SXTS

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Default Re: Review 0.86 patch

I have to disagree that the civi's have been given justice, even with the hands up anim, you can only go so far. The other day I ran from 4 Brits and hooked onto a rooftop, where I crouched up and down and taunted them by crouching, down hands up and bending away so I was like shoving my ass in their face, none of them had speciailist and because the punishment is next-to-nothing for killing civi's, they just shot me and got on with real fighting, I say civi's should also get molotovs.

The hands up animation is nice, but it only goes so far.


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Old 06-23-2009, 06:48 AM   #34
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Default Re: Review 0.86 patch

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Originally Posted by SXTS View Post
I say civi's should also get molotovs..
no, then they can kill so should be fair game all the time.


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Old 06-23-2009, 06:52 AM   #35
paratrooper[BG]

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Default Re: Review 0.86 patch

Mad-mike you ever shoot with RPG in real life? ,i do now the RPG is real than ever you have to hold few seconds ,if not the result is
http://www.youtube.com/watch?v=p3JCAKwz9z8
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Old 06-23-2009, 06:53 AM   #36
R.J.Travis
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Default Re: Review 0.86 patch

Quote:
Originally Posted by SXTS View Post
I have to disagree that the civi's have been given justice, even with the hands up anim, you can only go so far. The other day I ran from 4 Brits and hooked onto a rooftop, where I crouched up and down and taunted them by crouching, down hands up and bending away so I was like shoving my ass in their face, none of them had speciailist and because the punishment is next-to-nothing for killing civi's, they just shot me and got on with real fighting, I say civi's should also get molotovs.

The hands up animation is nice, but it only goes so far.
sounds like your dumb a$$ got just what it needed you just stated you taunted players that had guns thats stupid next time just keep running from them and you won't end up dead.

crap if you taunted them you could have a green shirt hands up holding a cat with a 1 round ban punishment and they most likly still kill your stupid A#$

@paratrooper[BG]

Rofl that was just like what I seen to day in PR

Edit: User was warned for "Attitude problem". This kind of posting is not accepted here.

Twisted Helix: Yep you were the one tester that was of ultimate value.
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Old 06-23-2009, 07:04 AM   #37
sakils2
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Default Re: Review 0.86 patch

So, IRL US/GB etc. troops kill innocent civilians just because they are on a roof looking and waving at them?

Oh, and... Stop offending others R.J. Travis.
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Old 06-23-2009, 07:42 AM   #38
SXTS

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Default Re: Review 0.86 patch

The reason I was actually waving is because they didn't catch me and I was recording on Fraps and wanted to piss them off, I normally use the civi class to lead squads into ambushes, but on this round all squads were locked or useless, considering there is minimal teamwork on Insurgency from experience.

A great way to ambush if anyone wants tips is find a high wall and at one side that is covered have all your guys lying crouched down with AK's, but concealed in bushes or behind trees, not perfect but enough to not be seen at a glance. Then a civi goes over the other side of the wall, hands up, the other team sees him and thinks "Hmm! More points!" and they dash over, this is when the civi throws a hook over the wall that his team are on the other side.

He climbs over, followed by the other team, as soon as he gets over the wall, he lies down, and sure enough, the enemy should follow after him over the wall, where he will be gunned down.

The reason for taking cover is in case he gets chased by multiple enemies, in case one enemy is a few paces ahead of the others, and he climbs the wall he won't immediately see the ambush squad, but due to them being informed of extra troops they will hold fire until they are all over, when the LMG's brap brap brap and mow them down, at which point it is advisable to go and retrieve kits, escort the civi to another location with the similar tactic, and start over.

I have done many others, like tunnels and crawling spaces etc but the wall is a pretty simple but fool-proof idea. It is achievable on all maps as suprisingly all maps have walls at some point, but it's a good way to get quick kills and utilize the advantage the insurgents weapons ( eg: AK ) have at close range over M4's or other weapons.


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Old 06-23-2009, 08:39 AM   #39
White Rock

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Default Re: Review 0.86 patch

Quote:
Originally Posted by Conman51=US= View Post
then die alone, when i get an apc i transport inf and rarley get blown away by RPGs and IEDs
Hey i try to do so to, I'm just speaking from experiences of being left behind or seeing these things happen.

I don't think that making it a required to for a team to achieve victory will not gonna make the individual do that. Choppers alleviate some of the problems with big maps and no solo transporting. On some maps the distance is justified for most peapole to drive back to pick squads up, on others it's not and not everyone is gonna drive back to pickup 1-3 guys. Imagine Kashan without t-choppers for example.

And thanks, hope you die early and lonely too.
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Old 06-23-2009, 03:46 PM   #40
shrivaldo

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Default Re: Review 0.86 patch

Quote:
Originally Posted by paratrooper[BG] View Post
Mad-mike you ever shoot with RPG in real life? ,i do now the RPG is real than ever you have to hold few seconds ,if not the result is
YouTube - RPG insurgant FAIL
Very good point, well presented!!!!! the new RPG is realistic and so is the LMG's, anyone who has been or is in the military knows this, OH, and the new collaborator effects are brilliant, THANKS TO THE PR TEAM FOR A WONDERFULL PATCH AND GREAT WORK.
bRING BACK MORE HELI'S THO PLEASE

love it thanks
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