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| PR:BF2 General Discussion General discussion of the Project Reality BF2 modification. |
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#1 |
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Banned
![]() Join Date: Oct 2007
Posts: 272
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Real world statistics claim that for every 1 kill made by the taliban that there are over 15 kills made by Allied forces.
This seems about right in the PR. So why in the world does anyone want to play this type of game mode? There cant really be that many people who vote for the under dog, can there? With an AR that can fire up to 800m accurately with 4x zoom, medics, armor units, plus inf carrying scoped rifles who the heck would want to suffer through this. Insurgents on the other hand are armed with failed, scopless rifles, no bandages, spawn points set in locations that require you to injure yourself just to get out of, and no RP. We dont even get AA technicals, which although rarley seen, do exist in the talibans arsenal. The only reason we havent won the war is because luckily nuking is against the rules and a set of ROE too loosely set would also be against the rules, but in all seriousness they stand no chance, just as in game. |
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#2 |
![]() Join Date: Jun 2009
Location: Orlando
Posts: 9
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Sorry, we don't always want completely equal numbers and completely equal gear with the same objectives in an AAS mode.
I don't think you've ever played Insurgency mode, seeing as how I've seen the Insurgency able to win just as often as the Coalition troops. |
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#3 |
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get rid of insurgency are you kidding me? look how many times the insurgents win, and tell me that they are no match to the coalition. no offense, but i have a feeling your one of those people thats plays the insurgent side like your still a conventional army. that only leads to failing. if the insurgents never won a round and it was just a total rape fest for the coalition, then i could understand making a thread like this. but the insurgent side {especially a competent team} wins consistently. lastly, the DEVs are not going to just abandon all the hard work they put into making the insurgency game mode, so this is all kind of a moot point.
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known in-game as BOOMSNAPP
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#4 |
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Asymmetrical gameplay is one of the best features in PR, so its staying indefinetly.
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To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. [R-COM]BloodBane611: I do like the old school rape...However, it's a bit awkward to be a white boy blasting the old school in public.... |
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#5 |
![]() Join Date: Mar 2009
Location: Mora, Dalarna Sweden
Posts: 9
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Fix the new unrealistic lmgs and were in business
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#6 |
![]() Join Date: May 2007
Posts: 5
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Your obviously going around the wrong way trying to play an insurgent game - your argument is based around the BLUFOR team having superior range, try organising a squad to sit in and around caches in cities, tunnels etc and set up ambushes.
Had a great game the other night on korengal - set up an ambush inside a tunnel, had about 20 grenade traps up and in the end we blew up the tunnel support and had the roof collapse onto the american squad. Great fun - dont just run around the cities looking for kills, as your sure to fail. |
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#7 |
![]() Join Date: Jun 2009
Location: Orlando
Posts: 9
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The LMGs have made it rather brutal. Some silly Brit with a scoped LMG came into my building and I easily dispatched him with my SKS, then took his weapon. I proceeded to annihilate quite a few Brits on open ground. It alone has the ability to command an entire open area. Not a gamebreaker but makes it difficult.
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#8 |
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Forum Moderator
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I don't think you've ever actually played insurgency, am I right? It is PR's most enjoyable and intense gamemode, the firefights are better than any I have seen in an AAS game and not only that but it is something that no other game has!
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To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. Check out my PR gameplay videos -> To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. "Everything starts with a choice, and we are free to make it" WWJND? |
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#9 |
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Banned
![]() Join Date: Oct 2007
Posts: 272
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"WINNING" c'mon. no one wins, well except the allies. Just cause you stave off the enemy long enough to prevent them from finding caches doesnt mean you won crap. It's just a rape fest, especially now. Ive seen caches that are left on the map cause the allies just got bored of looking for it far after the insurgents stopped defending it, not like we as insurgents actually had anything to do with the placement of the cache. Insurgents suck and hell yes ive played insurgent. maybe I have played it wrong. Im not the type to want to sit and camp around all day. I gotta be moving. I SIT at my computer to play. I dont want to sit at my computer to sit in a game.
Im aware that i am very much alone on how I feel about this. I'm also aware that the sides are not anywhere near even in terms of weapons and thats cool. but it just seems to me that the odds are so far off that it's a waste. each new release seem to further the odds even more. You insurgent lovers are an odd bunch. Especially this useless civi kit that actually penalizes you if you actually use the stuff it has to offer. |
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#10 |
![]() Join Date: Jan 2009
Location: Viking Stronghold.
Posts: 1,591
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I love playing civi and getting the foolish americans to follow me into a setup ambush ... even APCs are dumb enough to try and run me over some times, but they nerver notice the IED hidden in the sand.
Besides that i have to tell you jigsaw that i have allways ejoyed your avaters ;b |
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Last edited by Elektro; 06-20-2009 at 06:05 PM..
Reason: i wanted to
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| Tags |
| improve, insurgency, remove |
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