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| PR:BF2 General Discussion General discussion of the Project Reality BF2 modification. |
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#21 |
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I personally think, that the insurgency mod is very good as it is now. I jsut got a problem that the enemies do not care if they shoot a civi or not. I had to wait once 360seconds, just because a retarted USA guy killed me, when i was a civi. He lost all his points, but he did not care about that.
I got sick of that shooting a civi is not bad. |
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#22 |
![]() Join Date: Jun 2009
Location: Orlando
Posts: 9
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![]() You sure you aren't 13 and you just don't have Xbox Live? You seem to be a lot more appropriate for that area. |
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#23 |
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Banned
![]() Join Date: Oct 2007
Posts: 272
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The highest amount of damage i expect from my kit is my M-16 with an ACOG it does perfectly fine, especially with Lauxman down range of it. I have zero issues with gun effectiveness, except insurgent kits, they still suck.
Huds suck. High paced is fun, who doesnt enjoy it? But slow paced is great and what makes PR good. I never said PR sucks. I said I dont like insurgency, which luckily only takes up about 25% of Pr's world. Leaving 75% of fun times. COD4 MP is lame. |
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#24 | |
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known in-game as BOOMSNAPP
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#25 |
![]() Join Date: Feb 2009
Posts: 111
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#26 |
![]() Join Date: Jun 2009
Location: Orlando
Posts: 9
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I'm so happy I don't see the lack of a scope on all my weapons as a handicap.
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#27 |
![]() Join Date: Feb 2007
Posts: 274
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As I said in the first impressions thread, while the new tweaking of Ins game mode may be realistic, every thing that gives insurgents an advantage in real life - a large population to hide being, the ability to actually bury bombs so they don't just sit on top of the ground, ROE's that are meaning full etc etc are removed from the INS game mode.
Now it's a conventional army V's a really poorly equipped insurgent faction with none of the advantages that they have in real life, yet the Blue force make sure they have all their real world advantage - hell even with 6 civ's they only have to face 26 armed insurgents. The only grounds where ins had any chance of a fight was mid range with RPG's (Gone) or CQB (gone) those advantages has been removed - i'm waiting for the PMC community mod, where the odds will be a bit more balanced.. I hope.. or else make it co-op against Bots I bet all the ones saying it's fine It's brilliant are all the people who swap to play bluefor when the round ends they probably don't even play as Insurgent |
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'Never in the field of human contact has so much been fired at so many by so few' - Apache Helicopter pilot Steve James
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#28 |
![]() Join Date: Jun 2009
Location: Orlando
Posts: 9
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And I bet all the ones who are whining are the first guys to request a sniper kit and not stick with their squad.
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#29 |
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the most best battles in PR are BLUFOR vs INSURGENT'S
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#30 |
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PR:BF2 Contributor
![]() Join Date: Feb 2009
Posts: 3,079
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I think more to the point is that people dont understand that they are still winning even if they have a huge negative KDR as long as caches are still up. I guess most pubbies dont like playing gamemodes like this as they are going to die a lot. Ins is awesome and is slightly better now with 86..
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| Tags |
| improve, insurgency, remove |
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