project reality header
Go Back   Project Reality Forums > PR:BF2 Mod Forums > PR:BF2 General Discussion
21 Oct 2017, 00:00:00 (PRT)
Register Forum RulesDeveloper Blogs Project Reality Members List Search Today's Posts Mark Forums Read
PR:BF2 General Discussion General discussion of the Project Reality: BF2 modification.

Closed Thread
 
LinkBack Thread Tools Display Modes
Old 07-16-2009, 01:27 PM   #41
[R-MOD]Spec
Forum Moderator
Supporting Member

[R-MOD]Spec's Avatar
Default Re: Its a joke right? -.-'

Your signature is way too big.

And believe me, the Devs - who say it's impossible - do know what they're talking about. And - from my limited knowledge - it is impossible because there is no such thing in the game; you can only modify things, not add new elemets. You might add a new tank or a new helicopter, but they'll never be able to have more than eight seats for example.
[R-MOD]Spec is offline
Old 07-16-2009, 01:43 PM   #42
MAINERROR
Retired PR Developer
Supporting Member

MAINERROR's Avatar
Send a message via ICQ to MAINERROR Send a message via MSN to MAINERROR Send a message via Skype™ to MAINERROR
Default Re: Its a joke right? -.-'

It's so hilarious. Awesome.

I have just one question to all of you fast rope fanatics. I bet you all have seen the movie Black Hawk Down (yes the one with the very talented Josh Hartnett). Now you also might know what the whole movie was about. Yes - exaclty - it was about a friggin huge battle caused by - you won't believe - fast ropes!

The irony. Your beloved fast roping is the whole reason for the movie BHD. Now every sane human being would think about the negative aspects of fast roping and maybe also about the time/use ratio. The ratio is not just 0 it is even a negative value. maybe of -100%.

So please please really try to think about it and you'll find out how worthless all that really is. Thxkbai.

MAINERROR is offline
Old 07-16-2009, 01:51 PM   #43
hiberNative

hiberNative's Avatar
Default Re: Its a joke right? -.-'

old joke is old imho.

-
hiberNative is offline
Old 07-16-2009, 02:55 PM   #44
jmlane

jmlane's Avatar
Send a message via AIM to jmlane
Default Re: Its a joke right? -.-'

Quote:
Originally Posted by hiberNative View Post
old joke is old imho.
Yet if it weren't for people digging up this old meme, newbs like me would never hear about them!

Also, I lol'd.
jmlane is offline
Old 07-16-2009, 03:04 PM   #45
Rudd
Retired PR Developer
Supporting Member

Rudd's Avatar
Default Re: Its a joke right? -.-'

Quote:
Your beloved fast roping is the whole reason for the movie BHD
it was more than a movie remember...

but yeah, mostly fast ropes would be completely unnecessary. However, if coupled with collision meshes for the chopper's rotors it would become rather important. And it would open strategic options up, e.g. on Barracuda you could rope in to the trees instead of the pilot having to risk clipping or unsteady terrain.

it would just be plain fun anyway.

We'll see how it goes, but most likely the discussion is indeed in vain.


Rudd is offline
Old 07-16-2009, 03:20 PM   #46
G.Drew

G.Drew's Avatar
Send a message via MSN to G.Drew
Default Re: Its a joke right? -.-'

Oh for the love of.....

Fastroping isn't going to happen. End of.





[R-COM]BloodBane611: I do like the old school rape...However, it's a bit awkward to be a white boy blasting the old school in public....
G.Drew is offline
Old 07-16-2009, 03:20 PM   #47
jbgeezer

jbgeezer's Avatar
Default Re: Its a joke right? -.-'

Stupid joke.. Me wantz fastropez!!!

Live by the sword, die by the sword...

Ingame:G-LockCobra
http://www.youtube.com/user/sotemot
jbgeezer is offline
Old 07-16-2009, 03:55 PM   #48
j0g32

j0g32's Avatar
Default Re: Its a joke right? -.-'

Aww.... ME 2

I just asked

FOR

THE

REASON !


I didn't get it, did I ???
so imo you're all in the 1st half of guys I mentioned before:
Quote:
"nah-fastropes-will-never-be-possible-in-BF2-so-stop-suggesting-again"-responsing-guys
I did read a lot of these infinite discussions wich use to finally end up in flame wars...
I know how you have to work with the BF2-engine: use existing presets and change or "modify" 'em. That's clear...
But I just want to affirm that you don't understand what I was talking about !
I only wanted to get a good explanation where that so called "hardcode" problem is, so it would make me stop all the efforts I've done so far to get such a rope working.


I'm afraid that I reacted quite rude but I don't see any other way of answering to these -see quote- type of forum users.

Sincerly
j0g32

j0g32 is offline
Last edited by j0g32; 07-16-2009 at 03:57 PM.. Reason: too fast ...
Old 07-16-2009, 04:51 PM   #49
Priby
Supporting Member

Priby's Avatar
Default Re: Its a joke right? -.-'

Its hardcoded, so it cant be made without the source code.
But PR wont get the source code from DICE........ until the DEVs take over their company!
Atleast i think thats the reason.

Priby is offline
Old 07-16-2009, 05:30 PM   #50
[R-MOD]Spec
Forum Moderator
Supporting Member

[R-MOD]Spec's Avatar
Default Re: Its a joke right? -.-'

Quote:
Originally Posted by j0g32 View Post
Aww.... ME 2

I just asked

FOR

THE

REASON !


I didn't get it, did I ???
so imo you're all in the 1st half of guys I mentioned before:


I did read a lot of these infinite discussions wich use to finally end up in flame wars...
I know how you have to work with the BF2-engine: use existing presets and change or "modify" 'em. That's clear...
But I just want to affirm that you don't understand what I was talking about !
I only wanted to get a good explanation where that so called "hardcode" problem is, so it would make me stop all the efforts I've done so far to get such a rope working.


I'm afraid that I reacted quite rude but I don't see any other way of answering to these -see quote- type of forum users.

Sincerly
j0g32
You're still pretty rude.

I do not know how exactly the engine works, sadly. But I do know that there is nothing that might be used as a variable for fastropes.
If you wan't me to give you a piece of code and say "here is the problem", I can't. I doubt the Dev's can, either.

See: There are no such things in existing vehicles. The only way to get out of a vehicle in BF2 is by pressing E and then spawning next to it. Hence no fastropes - as long as you're attached to a vehicle (in a vehicle), as we all know, you can't move; the exception being ladders and ropes (if you see them as vehicles in this sense). The problem is: One object can not be a helicopter, in which you can't move around (unless you stand in/on top of it without pressing E) and have a rope - and even if it could, you'd still spawn outside of the vehicle when exiting - and, for example if you use the Merlin helicopter, which is enterable, how would the game know if you want to re-enter the heli or rather enter the rope when pressing E? They are too close to eachother. But that's not even it, you simply can not attach a rope to a helicopter in the engine (and you'd also have to make it so the rope can be pulled up and down, too, even more difficult). There is no such thing in the engine. There is no variable you could modify there. It's simply a completely new thing that people want.

There is one rather well known work-around, though: In the Merlin helicopter, you can enter without pressing E by just jumping in it. Then, if the pilot is careful, he can start and a Rifleman Specialist in the helicopter can throw a rope out of it so it's stuck to it - but that takes MUCH time, very good coordination, an almost completely motionless helicopter and it makes you a damn easy target.

I can't give you a file, point at it and say "Here it says 'fastropes can't be done'", but I can say what I know about the engine after playing on it for years and reading these forums for a very long time, always hearing the same suggestions and the answers from the Dev's.

I don't know how you would code a rope if you could, but I know that you can't.

Until now, I was mostly right when judging if a new suggestion is possible or not. I can't code, but I know this engine. I just can't give you numbers or something.
[R-MOD]Spec is offline
Last edited by [R-MOD]Spec; 07-16-2009 at 05:35 PM..
Closed Thread


Tags
fastropes, joke, new spam thread
Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Trackbacks are On
Pingbacks are On
Refbacks are On



All times are GMT -4. The time now is 05:26 PM.


Powered by: vBulletin. ©vBulletin Solutions, Inc.
Search Engine Optimization by vBSEO 3.6.1
All Content Copyright ©2004 - 2015, Project Reality.