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| PR:BF2 General Discussion General discussion of the Project Reality BF2 modification. |
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#1 |
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I did something today that ive been meaning to do for a while. I was on a server playing kashan {cant remember which one} and i created a squad called "armor" i then proceeded to hop in the driver seat of a t-72 and wait for someone to join so i could have a gunner. after a few minutes, another person joined my squad. i immediately locked the squad with the 2 of us in it. why did i lock it? because ive made armor squads before and filled them up with guys in other tanks and the amount of radio chatter is ridiculous. just between you and your gunner, when your in a tank there is alot of coms going on. add 2 more fully crewed tanks to a squad, and now the airwaves are literally jammed with "STOP STOP!! HES RIGHT THERE 75 DEGREES SHOOT HIM!! BACK UP BACK UP ETC ETC" from the other tanks. with my locked squad, it was just me and my gunner. i was able to concentrate better on team chat, asking the team where enemy armor was, and me and my gunner were worked like clockwork it was a very good experience in armor for me. and we kicked ass, taking out 3 abrams 2 hummers and a few trucks in only about a 30 min time frame.
so heres my dilemma, my team got kind of annoyed that i locked the squad. other guys wanted to be in tanks, and kept tellin me to unlock the squad. i replied that they should make a new squad since i like it the way i had it it was much easier to communicate with my gunner. im under the impression that the other players on my team felt as though naming my squad "armor" meant that all armor players should be in my squad, like the way a "chopper" squad works. and normally they are right, but i did want to try something differnt and i liked the results. so i guess what im asking is, is what i did bad etiquette? the rest of my team didnt seem to understand my logic, although they did eventually ask me if i they could make another armor squad, which was ironic considering i suggested they do that a few minutes earlier. so should i not do this again? |
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known in-game as BOOMSNAPP
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#2 |
![]() Join Date: Jan 2008
Location: Kansas City Missouri
Posts: 126
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As far I am concerned it's the same as cobra idiots making a two man squad and locking it. I never see people whining about that. If the admins are cool with it then do it if it works.
Ah, I long for the day when armor bunnies have a map that's all armor against armor... |
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#3 |
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Retired PR Developer
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mumble
use it so only the tank crew of each individual tank can hear eachother use bf2 VOIP when inter tank coms required 2 man locked tanks are generally bad imo, as tanks must stick together if they are to defeat multiple tank groups. |
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To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. "You the people have the power to make life free and beautiful, to make this life a wonderful adventure." I'm AFK until further notice, have fun guys. |
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#4 |
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Why are some people still going Mumble-free? Get it, it rules for every and all situations.
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#5 | |
![]() Join Date: Oct 2008
Location: chicago
Posts: 380
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Quote:
But as far as tanks go 2 man locked squads have their cons. Tanks have to stick together, or will risk losing tank battles. When the whole team splits the tanks up, generally what happens is that they don't have back up, and get destroyed by a coordinated group of tanks. There is a good side for a full tanking squad, you have 6 set of eyes and ears, if one tank gets engaged the other can flank and ambush. So anyone in a 6 man tanks squad I recommend the following personally: 1. Use mumble or any program like vent. 2. Spread your tanks out just a bit. 3. Put markers on all your contacts!!! So the other tanks can flank. 4. Learn the name of your gunner/driver, say his name when your talking to him. 5. Keep chatter to the most important stuff. 2 man locked squads are ok for armor, if you have someone coordinating all the tanks (commander or people on vent). But you don't see that on pubs... One more important thing, your experiment was with a tank. But with an apc you probably need a full squad, since your TOW reload and shots are slow. So you can have one apc engage retreat, and another to engage and finish the target off. | |
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Last edited by amazing_retard; 04-12-2009 at 12:34 AM..
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#6 |
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known in-game as BOOMSNAPP
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#7 |
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#8 |
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Retired PR Developer
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Various community members (e.g. me) have been given admin powers, don't worry, DJs/tards will get muted/kicked very quickly.
i.e. its no worse than a public teamspeak. |
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To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. "You the people have the power to make life free and beautiful, to make this life a wonderful adventure." I'm AFK until further notice, have fun guys. |
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#9 | |
![]() Join Date: Aug 2007
Posts: 73
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Quote:
Though if they were blasting reggae in a humvee driving by i wouldnt care. | |
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#10 |
![]() Join Date: Aug 2008
Location: New York City
Posts: 656
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Personally I think a 2 man locked armor squad is a bad idea. Tanks, as said by someone else, are supposed to stick together, not wander off. Tanks are extremely easy to take down when alone. Just use mumble if you don't want to hear their crap, and use regular VOIP if you want to give all the tanks general orders.
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| Tags |
| armor, locked, man, squads, thoughts |
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