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| PR:BF2 General Discussion General discussion of the Project Reality BF2 modification. |
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#11 | |
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CRAPPY COMPUTER!!!! buy me a new gamming computer and i will use mumble=P also, i kinda lthink it should be 2 tanks in one squad togeather, if that other tank wont work with u kick both driver and gunner then lock squad but thats my penny=P | |
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#12 | |
![]() Join Date: May 2008
Location: London
Posts: 273
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#13 |
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2 Man tanks lockd squad is good.. if the Map is light on APC's Or Tanks, Fallujah is awesome for this.. i mean, theres a little number of APC's.. and you only need 2 guys for them.
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#14 | |
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PR Mapper Team
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IMO, it really depends on how your going to be using your tank(s).
If your planning on just going off on your own and trying to hit tanks as you please, then its best to have a 2man squad BUT doing is is no where near as effective, espically if you come up against a enemy squad of tanks that are working together. One of the biggest problems about 2 man squads, if you have loads of them, you can easily reach the max squad limit and as such, have many ppl without squads... this can be REALLY bad for the team and in this case, you need to just open up your squad and let the other tankers in. If you plan on working with 2 or so other tanks / APCs, then its best to all be in the same squad, then yes, if your only using VOIP there can be a lot of chatter, BUT if your sticking together, that chatter is reliant for the most part, thou if you go off in different direction, 2 man squads are better. As many ppl have said, the use of Mumble can really help just let you talk to your gunner when need be, then shout out to the rest of the squad if you spot a tank, then go on mumble to talk with your gunner about what you are going to do exactly etc and then let the rest of the squad in on VOIP about the other details if you have split off to flank or w/e. You can also edit your mumble settings so its only like 5m you hear from on mumble so you can only talk to the ppl in your vehicle or just outside with mumble. So yes, if you want to be as effective as possible, make tanking squads and use VOIP and mumble EDIT: Quote:
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Last edited by [R-DEV]Rhino; 04-12-2009 at 08:30 AM..
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#15 | |
![]() Join Date: Apr 2007
Location: Cambridge
Posts: 3,650
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Its a very sensible thing to do ATM. When mumble comes along properly, though, it wont be so sensible.
Although whenever I do it I have at least one other tank on vent, so its not like we are splitting up the armour with no easy way to communicate. Quote:
Just waiting for someone to finish up loading screens and map overview. | |
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XKCD forums, in the middle of a perfectly sane conversation:
Has anyone really been far even as decided to use even go want to do look more like? Best post ever made! EG: PPSh is made of win and quite possibly stamped sheet metal |
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#16 |
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To be honest, if your travelling in an armour pack, comms shouldn't be that confusing as you should never be too far away from people anyway, so it doesn't really make a difference. However as has been said, Mumble is the biggest asset in these situations
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#17 | |
![]() Join Date: Mar 2009
Posts: 475
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#18 |
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PR:BF2 Developer
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dont forget you can mute your squadmembers
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| Tags |
| armor, locked, man, squads, thoughts |
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