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| PR:BF2 General Discussion General discussion of the Project Reality BF2 modification. |
| View Poll Results: Should the head shots kill | |||
| Yes |
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414 | 93.24% |
| No |
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30 | 6.76% |
| Voters: 444. You may not vote on this poll | |||
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#121 |
![]() Join Date: Jul 2007
Location: Lovisa
Posts: 264
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@ Jaymz I wouldn't know what Sledge would tell those fellows, but I pointed out that the source was not a 100% believeable, and (mis)fortunes like that does happen. But not quite at the rate that one would label the 5.56 useless or?
"But in Iraq/Afghanistan where NATO forces are engaging skinny militants that factor is completely redundant." but then again, PR isn't all about insurgency. @ gazz, thanks for correcting me, I mixed it abit there. |
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#122 |
![]() Join Date: Mar 2007
Location: Yooooorkshire!
Posts: 2,136
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#123 |
![]() Join Date: Jul 2007
Location: Lovisa
Posts: 264
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@ AnRK I was talking about PR.
Yeah, good read Jaymz, seems like we have to seriously decrease the power of the 5.56 based on that However I'm still not convinced that the 5.56mm round is completely uneffective. So still, 5.56 would severly wound the avatar in the torso area, 7.62 would critically wound him in the same area and both rounds would kill the avatar if he takes a bullet to the head. |
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Last edited by Axel; 03-05-2009 at 09:37 AM..
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#124 |
![]() Join Date: Jan 2007
Location: norfolk
Posts: 8,074
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#125 |
![]() Join Date: Jul 2007
Location: Lovisa
Posts: 264
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I nosed around abit and re-assured that just for the sake of it. More con's than pro's, and the pro's consisted mostly of some government bs I guess, so I'm semi-defeated here.
However for realisms sake I would still like the 7.62 to deliver a critically wounded state if the avatar takes a hit to the torso yada, yada.. both kills if the avatars head is hit and all that. I don't think I'll go into what to do about the 5.56mm just yet. |
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Last edited by Axel; 03-05-2009 at 03:50 PM..
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#126 |
![]() Join Date: Jun 2007
Location: Stockholm
Posts: 10
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Atleast the Sniper Rifles!
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Muffins?
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#127 |
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Banned
![]() Join Date: Oct 2008
Location: Southern California
Posts: 213
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I think headshots should kill because even in real life if someone gets shot in the head there never gonna come back to battle,but since this is a game it should just kill.
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Last edited by ghOst819; 03-05-2009 at 06:37 PM..
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#128 |
![]() Join Date: Oct 2008
Location: NeverHappyLand
Posts: 27
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I think it's pretty clear :
You only have a chance to survive a headshot by a 9mm gun. But by a rifle, the impact is way to powerfull . And even if you survive a headshot, the brain is maid so some part are not needed for the "biological" surviving. But those parts are important for memory, for self-conscience, or for even moving the body. So even if you get a soldier back on his legs ( and this after days or weeks) he is not mentaly or phisically stable to get back to fight. So it is very clear, I don't even understand this discussion, or why the Devs did that. I don't want to read the threats about it neither. Because a headshot can not be healed on the battlefield. It's that simple. And NO IT AIN'T REALISTIC to see the same guy headshoted 5 times by sniper rifle ( and I'm sure about my Headshots and the Bf2 death animation following it) and being healed 5 times by a smoking medic. NO THERE AIN'T NOTHING REALISTIC, in shooting 5 headshots in the same guy, killing the medic, so the SL takes the medic kit and revives them both. I finally could get rid of those 3 guys and BTW the first guy I headshoted, felt from this 40-50m high crane of the construction site, and survived both. Seriously you can't expect us to wait 3 minutes every time on a headshoted target (or until you get the kill point) until the eventual medic pops out a smoke and revives the guy. There are other priorities of gameplay, then waiting for headshoted guys to be revived out of nowhere. BTW my favorite kit is medic. But since 0.85, every time I take the medic kit, with this 3 minute respawn time, and this no-headshot policy I got to say that I feel like a f*ck*ng living ambulance. |
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=Fight with the Best, Die like the Rest=
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#129 |
![]() Join Date: Jan 2009
Posts: 655
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#130 | |
![]() Join Date: Jun 2007
Posts: 121
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Quote:
On the other hand, if you're not going to comment it here, where will you do it ? I don't think that this is a very chaotic thread with angry players who want to diss the devs. Except random pants, most of the people here are willing to argue in a calm and respectful way and I think they deserve a complete answer. The results of the poll are really exceptionnal, and if you don't agree with it please let us know why. We are talking about a serious issue that is ruining the game experience for a very large amount of experienced and supportive gamers. I know PR is not even a 1.0 version, but it's by discussing things like on this thread that the community's voice can be heard. Once again, no one is aggresive here, and those who are should just be moderated. | |
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