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| PR:BF2 General Discussion General discussion of the Project Reality BF2 modification. |
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#21 |
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PR Operations Management
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Send me your localisation files and I'll have a look if you want
As a side note for people wanting localisation for their own language, in the next version, the localisation has been changed and cleaned up quite a lot, so you'll have to redo it all completely for that |
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#22 | |
![]() Join Date: Feb 2008
Posts: 2,239
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Quote:
It'd be nice to have custom fonts man! If it has to be reviewed and edited in every new release, shouldn't the translation folks have a look at it before it's released to the masses? | |
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Last edited by GoreZiad; 04-11-2009 at 10:23 PM..
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#23 |
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PR Operations Management
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That file works fine for me? Where are you putting the file?
Localisation being reviewed and stuff before a release isn't going to happen. We change the localisation all the time, sometimes 1min before a final build even. It's much easier for this sort of stuff to be done separately after a release, then made available to download. Kind of like PRSP. |
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#24 | |
![]() Join Date: Feb 2008
Posts: 2,239
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I just replace it with the original file. It's only some of them that doesn't display. Well I'll just wait for 0.9. Can you make æ, ø and å work ingame? | |
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Last edited by GoreZiad; 04-11-2009 at 11:13 PM..
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#25 |
![]() Join Date: Jan 2009
Posts: 24
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Why even bother translate if you suck at english.
if you suck at english then you shouldn't play PR at all because you wouldn't understand anyone and the only way for you to be useful is to join a squad with the same nationality. |
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| Tags |
| official, project, reality, translation |
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