|
|||||||
| Register | Forum Rules | Developer Blogs | Project Reality | Members List | Search | Today's Posts | Mark Forums Read |
| PR:BF2 General Discussion General discussion of the Project Reality: BF2 modification. |
![]() |
|
|
LinkBack | Thread Tools | Display Modes |
|
|
#11 |
|
PR:BF2 Developer
![]() Join Date: Jan 2008
Posts: 1,566
Location: Kansas
|
Okay. That is a problem but when I command and this is just one way to do it I use the game timer as a reference as to when things should be ready, and deploy as needed. I've yet to command in the new version so maybe my system is flawed now, but that the way I'd do it.
|
|
|
|
|
|
#12 |
![]() |
theses strikes are game ender's say there 1 cache left its in f7 kp3 there are 32 ins defending it guess what Area Attack cache down game over commander + SL that called it in get the GREAT job at the start of the next round (:
|
|
Twisted Helix: Yep you were the one tester that was of ultimate value.
|
|
|
|
|
|
|
#13 |
![]() Join Date: Feb 2006
Posts: 9,210
Location: London, UK
|
shouldnt this be in the bugs thread since your saying its bugged?
|
|
To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. |
|
|
|
|
|
|
#14 |
![]() |
area attack does not work in fallujah. it is a known bug. and mortars take 30min same as artillery and jdam takes an hour. hope this solve the problem for the Original Poster.
|
|
in-game name : Anderson29
xfire : Anderson299 steam : Anderson2981 To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. |
|
|
|
|
|
|
#15 |
|
Banned
![]() |
|
|
|
|
|
|
|
|
|
|
|
|
#16 |
![]() |
instead of "twiddling your thumbs" for an hour, try actually commanding.
|
|
known in-game as BOOMSNAPP
' To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. |
|
|
|
|
|
|
#17 |
![]() |
what r u doing bro....don't instigate. maybe sqd ldrs should check in with commander and say something along the lines of "hey commander this is sqd 3, if you need us to do anything let us know but until then our mission is to........" something like that should be done by any good sqd ldr to encourage good commanding. and report intel...that's a big one.....if no one report intel or sends situation reports how is a commander to command?
|
|
in-game name : Anderson29
xfire : Anderson299 steam : Anderson2981 To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. |
|
|
|
|
|
|
#18 |
|
Banned
![]() |
Indeed, I was going to write a huffy reply, but Anderson already covered it all for me. Well, nearly all of it. Please check my other thread where I went into commander duties in some detail. ATM playing a commander is pretty much like playing a painfully accurate simulator of being the radio-operator in a taxi-cab company. You put pins in the board, you relay voice messages between different people; and you get a load of people generally ignoring you because they want to play a game, not get bossed around like they're back at work. If the players are on mumble / TS, they don't need you at all, as they can see the map exactly as well as you can, and don't need you to tell them the bloody obvious; IE "some defend the active flag, some assault the other active flag." It's not like AAS is brain-surgery at work.
|
|
|
|
|
|
#19 |
![]() Join Date: Apr 2007
Posts: 801
Location: Istanbul
|
%95 of the time there is no commander present on any of the servers,because of the simple fact that, PR players dont want to command,its boring and has no effect on a pub game,that is why he used "twiddling your thumbs".
|
|
|
|
|
|
#20 | |
![]() |
Quote:
| |
|
|
|
|
|
|
|
|
|
![]() |
| Tags |
| area, attacks, score |
| Thread Tools | |
| Display Modes | |
|
|