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Old 02-13-2009, 11:33 AM   #1
Hitman.2.5
Default Regarding Speed of the laser splash

Is it possible to make the laser box hit and stick to the target instantaniously because to my knowlege in RL a laser splash travels at the speed of light so the second you press the button on the soflam the target is lased, splashed, painted rather that having to wait 10 seconds for the box to move across the map.

Is there a reason for this?

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Old 02-13-2009, 11:36 AM   #2
Tirak

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Default Re: Regarding Speed of the laser splash

Quote:
Originally Posted by .:iGi:.Hitman.2.5 View Post
Is it possible to make the laser box hit and stick to the target instantaniously because to my knowlege in RL a laser splash travels at the speed of light so the second you press the button on the soflam the target is lased, splashed, painted rather that having to wait 10 seconds for the box to move across the map.

Is there a reason for this?
Yes. The Laser Box uses the C4 code to stick to the vehicle. If the box travels any faster than it does right now, it bounces off the target.


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Old 02-13-2009, 01:51 PM   #3
Salah ad Din

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Default Re: Regarding Speed of the laser splash

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Originally Posted by Tirak View Post
Yes. The Laser Box uses the C4 code to stick to the vehicle. If the box travels any faster than it does right now, it bounces off the target.
EA/DICE I hate you.

I it possible to increase the stickiness value, or something? Or write new piece of code?

Is this something the DEVs have given up on, or are they still working on it?


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Old 02-13-2009, 01:57 PM   #4
Solid Knight
Default Re: Regarding Speed of the laser splash

There hasn't been a workable solution to the laser designator. I tried fro about a month doing all kinds of stuff to make it work better. EA ultimately decided to add a laser_target object to vehicles to simulate laser painting. It actually does make sense doing it that way.
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Old 02-13-2009, 02:12 PM   #5
Salah ad Din

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Default Re: Regarding Speed of the laser splash

Quote:
EA ultimately decided to add a laser_target object to vehicles to simulate laser painting. It actually does make sense doing it that way.
Why arent we using it, then, instead of the C4 code?


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Old 02-13-2009, 03:10 PM   #6
Oddsodz

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Default Re: Regarding Speed of the laser splash

You could ague the point of the time it takes for it to stick is the SoFlam doing it's locking. We all know a lazer is as fast as light. But the software of a SoFlam might not be as fast.


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Old 02-13-2009, 04:29 PM   #7
Mora

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Default Re: Regarding Speed of the laser splash

What makes you think army equipment is as slow as the lasers in pr?

There have been tests at this with no success so far.


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Old 02-13-2009, 04:37 PM   #8
[R-DEV]Masaq
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Default Re: Regarding Speed of the laser splash

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Originally Posted by Salah ad Din View Post
Why arent we using it, then, instead of the C4 code?
Because then you get a glowly green box around every vehicle on the map that aircraft can see and vape instantly etc etc etc.


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