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Old 02-13-2009, 06:24 PM   #1
[R-DEV]Jaymz
PR Operations Management
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Default Re: Mumble installation guide for PR

NEW MUMBLE PUBLIC BETA
Click here for more information










---------------------------------------------------------------------------------------------

















OLD Mumble Installation Guide

NOTE: as of v0.9, Project Reality installer comes with PRmumble v0.5, before installing check to see if you already have mumble installed.

  • 1. If you have a previous version of mumble installed, make sure you uninstall it. Leave the "user preferences" box unchecked during uninstall and it will remember your settings and server info.
  • 2. Download and Install the latest PR Mumble beta. Its now also included in the v0.9 installer so when you install PR v0.9 just click yes to install PR mumble.
Quote:
DownloadL:PR mumble 0.5beta (11.4MB):

PrMumbleMurmur_v0.5beta_Installer.exe
  • 3. Run the Audio Wizard (Configure -> Audio Wizard).

    Follow the onscreen instructions.

    TIP: During Device selection, Select your Soundcard from the drop down box as both the Input Device and Output Device. Selecting "Default Device" may have some adverse effects in mumble.
  • 4. Go to Configure -> Settings then select the Shortcuts tab.

    - "Local Speech" - Make sure you have this binded to a key. This transmits locally around your character and used for talking to players around you.

    - "Squad Leader Radio" - Make sure you have this binded to a separate key than local speech. This transmits to all Squad Leaders if your a Squad Leader in the appropriate Squad Leader channel. It will transmit via "Radio", meaning non-positional and will transmit regardless of their distance to you. Use this ONLY in the squad leader channels to coordinate with other squad leaders on your team.
  • 5. Go to the Server -> Connect screen and then go to the Custom Servers tab. You should have an entry with the following server information:

    Code:
    Label: PR Official Mumble Server
    Address: mumble.realitymod.com
    Port: 64738
    Username: yournamehere (no spaces)
    Password: (blank)
    - Fill in the Username field and then Press Add, and then Press Connect.

    (A warning window will pop up about about a certificate, just press Yes, it won't come up again.)
  • 6. Once connected, join the channel of the PR game server that you will be playing on and load up PR. Remember that positional audio won't start until you join the server, both transmitting and receiving, so be sure not to transmit until you spawn into the game world. This limitation will hopefully be fixed in future versions of PR mumble.

    TIP: Always remember to start Mumble before starting BF2 to avoid any Positional Audio Glitches!
  • 7. Have fun and good luck! Report any problems in the project reality forums.



Additional Mumble Settings / Tweaks
  • Compression
    - Quality = 10 (If your connection is bad or you notice in-game lag, lowering this setting will help)
    - Audio per packet = 20ms (If your connection is bad or you notice in-game lag, raising this setting will help)

  • Mumble Audio Output for optimal sound levels
    - Set Mumble Volume to 60%
    - Set BF2 ingame effects to 50%
    - Set BF2 VoIP to 100%

  • Overlay
    - Enable Overlay - Mumble comes with an overlay that displays who is speaking, however it has been known to have problems with BF2 Punkbuster and its best to keep it disabled at this time.


Mumble Links

Mumble Website: Mumble Main Page

Mumble Forums PR thread: https://sourceforge.net/forum/forum....orum_id=492606

Official Mumble FAQ: FAQ/English - Mumble for more info.

Mumble SVN History / Changelog: http://mumble.svn.sourceforge.net/vi...mble/?view=log


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Last edited by [R-DEV]dbzao; 11-12-2011 at 02:27 PM..
Old 02-15-2009, 06:41 AM   #2
[R-DEV]dbzao
Programming Manager
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Default Re: Mumble installation guide for PR

Squad Leader Communication in Mumble Guide


***Currently, we have all the channels on our official Mumble server set up to a accommodate communication between Squad Leaders. To make use of this as a Squad Leader, follow this simple guide***

  1. Ensure you have "Local Speech" binded in the shortcuts tab. This is what you will use to talk to players near your vicinity.
  2. Ensure you have "Squad Leader Radio" binded in the shortcuts tab. This is what you will use to talk to Squad Leaders on the "Radio" anywhere on the map.

  3. Join the correct channel for the server you are playing on. See below for further explanation...



The above diagram shows the TCombat channel on the PR Mumble server. The channels "TCombat Chicago", "Squad Leader Radio Net (Team 1)" and "Squad Leader Radio Net (Team 2)" are all "linked" together. This means that when transmitting using Local Speech, everybody will hear everyone else in any of these three channels. However, if Scott in the "Squad Leader Radio Net (Team 1)" channel was to trasmit using his "Squad Leader Radio" key, only the other players in "Squad Leader Radio Net (Team 1)" would hear him.

Using this in combination with BF2 VoIP can gives great results!



Mumble Comms
  • Squad Leaders and Grunts can communicate by transmitting using "Local Speech". This will transmit in 3D positional if the player is in-game.
  • Squad Leaders can communicate to each other by using the "Squad Leader Radio" key. This is not transmitted as Positional Audio, so it's essentially radio communication for Squad Leaders.


BF2 Comms
  • Commanders can and should still use BF2 voip as usual. For speaking to specific Squad Leaders, or to all Squad Leaders at once.
  • Squad members can still make use of BF2 Voip. Using this for distant communication or stuff only relevant to their squad. As well as inter-squad vehicular communication.


Mumble etiquette

When using Mumble, never use the Squad leader chat button, unless you are in the squad leader channel and wish to speak to the other squad leaders.

This includes saying "Hi" "Bye" or "Mic check" - 64 people on the server do not want your spam! If you want to make small talk, use the local chat button, whilst near to other players. Also do not play music through Mumble - most players do not appreciate it.

Generally, please do not use Mumble during the round start timer, as people will want to use this time to plan squad tactics over BF2 VOIP. ( If other people do spam mumble during this time, then temporarily use the mumble mute hotkey ) Its also advisable to mute mumble if you load into a server mid game, as during this time you hear all 64 players.
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Last edited by [R-DEV]fuzzhead; 08-24-2009 at 05:12 AM..
Old 05-03-2009, 04:59 PM   #3
[R-DEV]dbzao
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Default Re: Mumble for Project Reality

Here are the most common issues I've seen people have with Mumble:

1. Player doesn't want to play with more people than his friends/clan. So Mumble isn't interesting for him since TS or just BF2 voip are enough. To me it's a shame he doesn't want to do it, since having 2, 3, 4 squads working together is just great.

2. Player joins the Mumble server before joining the game and hears 4 or 5 people talking at the same time and thinks this is just insane. How can people understand anything like that? He needs to remember that he needs to join the game and spawn in for the positional audio to kick in, and then you will hear only people close to you and the audio will be very natural.

3. Player didn't set it up right (or maybe some conflict with the sound card, which is rare). So he joins the game and still hears everybody talking at full volume, not positionally. We posted the step-by-step guides helping getting it right and we are working on improving the pre-configured Mumble PR client to help in that situation.

4. Squad Leaders are not in the SLs channel, or everybody is in it. The way our mumble server is setup is for SLs only to be in that channel so they can use the Squad Leader Radio shortcut to talk when far away, like you would do in TS/Ventrillo. The intention is just for the SLs to use it as they are really the ones responsible for getting things done.

5. Player doesn't want to use Mumble since the enemy can hear him. It happens since we configured the mumble channels to have only one channel for both teams. It's a little annoying consequence even though realistic to some degree. Setting two separated channels is possible, but then you have the annoyance of moving to the right channel and everything. We are checking if we can setup a script that does that automatically. Also it's the same issue with TS, as people can just join the wrong channel the same way and hear the enemy plans.

6. Player on Mumble doens't shut up, plays music, spams, etc. We gave channel admin powers to serveral admins in the different communities that use Mumble so they can move, kick, mute and deafen people in their channels. This can happen on any public communication tool, so it's up to the admins to get it controlled.

7. Player outside the SLs channel is using the Squad Leader Radio shortcut, or he's outside of the game talking, so everybody can hear him. This is something we couldn't get around to fix in Mumble, we even talked to the Mumble devs about it. We will see, but for now the admins and the community needs to remember these guys to not talk that way. Maybe it's the time of day I play, but lately it has been very few cases like this and when it happens we can quickly set it straight.

8. Too many keys to talk to different people. Well, it's true, but somewhat realistic if you think about it. I have no real life experience, but I can only assume it's something like that for real soldiers, specially squad leaders. You have your normal voice, squad radio, commander/SL radio. If you are using just PR and Mumble and want to work with more squads, you will have all of those and you need to manage it. Maybe you don't want that experience, so be it.


So when all of these are sorted out, you use Mumble and have other SLs and players working together and having a richer experience.


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Last edited by [R-DEV]dbzao; 02-05-2010 at 12:38 AM..
Old 05-12-2009, 01:51 AM   #4
[R-DEV]fuzzhead
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Default Re: Mumble for Project Reality

Quote:
Originally Posted by R-DEV TwistedHelix

PR Mumble v0.4 beta changelog
  • Fixed the wrong registry key entries ... now should only install and read from Mumble(PR Edition) key/folder (hopefully this sorts out a host of issues)
  • Hardcoded values should now not be saved or loaded from the registry
  • Removed the update version and version check system so that now new snapshot message should not appear
  • Default Quality set to 10
  • Default Volume set to 60%
  • On creating a 'New' entry in the server connect dialog, the PR Official Server should come up as default.
  • Greyed out the values on sliders
  • Renamed Push-to-Talk --> Local Speech
  • Renamed Force-Center-Position --> Squad Leader Radio
  • Probably some other stuff that I can't remember

First post updated with link.


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Old 07-05-2009, 11:18 PM   #5
[R-DEV]fuzzhead
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Default Re: Mumble Voice Program in Project Reality

updated 1st post with v0.5:

Mumble is an audio communication program that works externally from BF2. It allows users to communicate within the battlefield, with the sound volume and position being relative to your location on the Battlefield. It also allows people from other teams to communicate with one another, so long as they are within a certain distance.

The Mumble developer team and Project Reality team have been hard at work creating the next instalment of the Mumble client. After much testing, the time has come to do what is called a "stress test". Much like, say, cold weather testing on a car, we try and attempt to push mumble to it's limits, and see how well it can cope under serious strain.

Quote:
Originally Posted by TwistedHelix
mumble beta 0.5 changelog compiled 14/05/09 (updated tiny things 30/06/09)

* client now keyed to server
* greyed out selection for continuous and VAD in the settings config, push to talk only
* greyed out selection for VAD in the audio wizard, push to talk only
* g15 LCD helper back in
* Default connection set to new PR official mumble server
* set installer to install files as PRmumble(0.5beta) and PRmurmur(0.5beta)
* Made changes to the database instance so no conflicts with previous installs


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Old 01-12-2011, 02:45 PM   #6
=Romagnolo=

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Default Mumble - EVERYTHING !

Message to moderators and viewers: I wanted to make a massive topic about mumble in the portuguese language to encourage the brazilian community to use it (which has failed). Then I noticied it could be useful for the entire PR community, so I started to translate it to English. It may contain some gramatical mistakes, please, send me a PM pointing it out and I'll correct it. If a moderator thinks this topic is useless, you can delete or move it. All I want to do is to HELP and ENCOURAGE more players to use this awesome software.
I'll delete this message after a while






Hello, I created this topic to compile all informations about installation, configuration, tips and solution for eventual problems.
I think this is the best HOW-TO-DO tutorial about PR MUMBLE you'll find around. It's all written in details and you'll have many images from the software to know better what to do in your computer.

I want to eliminate any doubt from the beginning, so this tutorial is long, which may cause the impression that it is complicated and hard to use this software. It is not complicated to install, configure and use Mumble, it is very simple!


*WHAT IS MUMBLE ?!*

Mumble is an open-source communication software for players. It is special and different from other softwares such as Team-Speak 3 or Ventrillo because it works together with the game and creates a 3D communication ambient! In other words, when an in-game soldier stays by your right side, you'll hear his voice in your right ear. If your friend is close, you'll hear him clearly, but if he is far you will have difficulties to understand.

Watch the videos below to understand it better. Try to notice the "source and direction" of the voices when people talk. Notice too all the teamwork which naturally happens between many squads working togheter.


YouTube - PR v0.95 Fallujah - US Army Mechanized Infantry

YouTube - Project Reality 0.91 - British forces ambushed (TWICE) - Tactical Gamer mumble teamwork

YouTube - Project Reality 0.95 - The Unkown German Joke

YouTube - Project Reality 0.95 - Epic taliban climbing




With all that, you already noticied how Mumble is capable of IMPROVE the PR matches ?

Imagine the following in-game situations:
  1. All squads working togehter, the whole team can cooperate and exchange information many times and very fast. Without mumble we see squads working apart most of the time. With mumble you can eliminate those moments when you see an enemy and can't tell to your teammate who is not in your squad.


  2. Communication between infantry units and vehicle crew much faster and simpler than typing on the HUD.


  3. Positional perception of friend units improved.


  4. The fun of playing with the whole team without that awkward silence even when you are by the side of your friend in game.


  5. After all that, the voice quality in Mumble is superior than Team-Speak and Ventrillo withouth affecting the player's connection to the game server.


...and much more!

================================================== =======





*Where do I find Mumble?*

The version which we use today is the 0.5b. It comes with the PR download files since the 0.91 version. The installation file can be found in your computer at: C:\Program Files\EA GAMES\Battlefield 2\mods\pr\readme\extras.

If you can't find it or it didn't come with the PR files, you can download it from this link:

Download PrMumbleMurmur_v0.5beta_Installer.exe from Sendspace.com - send big files the easy way








*Installation and initial configurations*

There is no secret here. You just have to install mumble and when you use it for the first time, it will guide you through a quick configuration. Don't forget to check the "push-to-talk" option and select a key for it. I suggest the "V" key for now.







*Configuring the keys for Mumble*

After Mumble's installation, there will be a shortcut on your desktop area. You must start the software from it.

When it starts, click on Configure and then on Settings:



On the new window, select the Shortcut tab just like the image below:



The tip here is that you should configure your keys just like I did in the image above. To do so, follow the steps below:

1. Click on the Add button at the bottom of the window.

2. A new command line will appear inside the gray window with the name "Unassigned".

3. Do a double-click over "Unassigned" and select the action you want, for example the Squad LEader Radio, Toggle Mute Sefl, Toggle Deafen Self, etc...

4. On the right side of the command line, you can select the key you want. Do a double-click on that space and press the key for that action. Once more I remind you that the best is to configure the commands with the same keys from the image above.

5. WARNING, BE CAREFUL WITH THE BUG! - Every time you set a new action with a new key, press OK, close Mumble and open it again to configure a new action with a new key. There is a small bug yet to be solved that makes the Mumble crash when you try to set new actions and keys in a row.






*Connecting with the Official Project Reality Mumble server*

After Mumble's installation, there will be a shortcut on your desktop area. You must start the software from it.

When it starts, click on server and then on Connect.



A new window will open just like this one. The official PR server adress should be already configured by default on the Custom Server tab. In case it doesn't happen, fill the spaces with the information you see in the image below, except the nickname part, which you must use yours (and if possible, just like the same you use in game).




Info about the Official Project Reality for Mumble:

Quote:
Address: 217.146.93.46
Port: 64738
Username: Yournicknamehere (don't use spaces)
Password: leave it empty ---> this is not the password, just leave it empty
When everything is OK with the explanations above, press the Connect button on the bottom of the window.




*Learning more about the server rooms and its sub-sections*

After you connect to the Official Project Reality Mumble server for the first time, you may feel a little lost. CALM DOWN! Take a deep breath and don't give up, nobody will hurt you.

After the connection with the server is established, you will be automaticly dragged to a room called "AFK". There, everybody is automaticly muted and can't unmute themselves.

Since there are many server rooms, I will work and explain the all the system based on the Tactical Gamer server room.
This image shows the TG server room on Mumble and with it I'll explain which sub-section means.



1. The server's name. You must get in the same server with the same name, both in Mumble and in-game, to work correctly (which is obivius).

2. Well... it's the admin room. Some servers have it, some don't.

3. If you are going to play as a squad member (not a squad leader), double-click over the TEAM 1 or TEAM 2, depending on which side you are playing game. TIP: Get in one room and say it: TEAM CHECK. The players will answear you and you'll know which team is related to each faction in game. If you are in the wrong TEAM room, nothing that a ALT-TAB can't solve it.
To use this room, use the key related to the LOCAL SPEECH action, which is the V key on the image above, as I suggested.

4. If you want to squad lead, get in one of this sub-sections according to your team. Use the tip above to know which team you should join. You can communicate with other squad leader in game just like a radio. To talk with the soldiers next to you, use the LOCAL SPEECH action, which is the V key on the image above, as I suggested. To talk with the other squad-leaders, use the SQUAD LEADER RADIO action, which is the C key on the image above, as I suggested.
4*.Another channel for squad-leaders.

5. If you want to talk with friends using the good quality of voice and sound from Mumble, use this room. It is not linked to the game and it won't bother the players.

It doesn't matter which room you select, you'll be unmuted and undeafened automaticly.



As soon as you select a room to play, DON'T SAY ANYTHING! The 3D positional audio will work only after you first spawn in game.

Avoid talking while you are out of the game, because everybody will hear you and that really, REALLY, bothers all the players who are in game.









*Configurating your Battlefield 2: Project Reality*

There are only 2 simple things you need to change in your Project Reality game to play with Mumble with comfort and fun. You need to change one key to talk with the in-game VOIP commander channel and the volume of your game. That's all.

The key linked to the LOCAL SPEECH action that I suggested above was the "V" key. It is also used for the in-game VOIP commander channel as default. In your game options, change this action to the H key, which has no action in game.
To do so, do it:

1. Open the game.

2. Go to OPTIONS

3. Select CONTROLS

4. In the tab COMMON, on the right side of your screen, there is the COM. CHANNEL action. Click only once over the key (which is V by default) and then press the H key from you keyboard.

5. Click on APPLY on the left. DONE!





The other detail to be configured in game is the volume. Each one can configure it the way they want, but my recomendation is, from my experience, to turn the volume down to something around 30%.


TO configure the PR's volume option:

1. Go to OPTIONS

2. Select AUDIO

3. In the section GAME VOLUME, let the little bar EFFECTS around 30%.

4. Yet in the GAME VOLUME section, let the little bar VOICE OVER aroun 75%.

5. On the left side of the screen, click on APLLY. DONE!






*Mutting and Unmutting Mumble*

It is common for players to talk between rounds with each other using other talking softwares to chat. Some prefer the silence. And others want to talk with mumble, because you are out of the level, the 3D positional audio no longer works and you can hear everybody.

To put an end on this dilemma, the solution is very simple. Those who want the silence can mute the Mumble beatween the rounds and as soon as a new round starts, they can unmute it.

If you configured the keys as I suggested many times above, you can simply hit the TOGGLE DEAFEN SELF key (key "=") to not hear anybody. Once the round beggins, hit it againt to undeafen self.

End of problem!

Important Note:
When you hit the TOGGLE DEAFEN SELF key ("="), your microfone is automaticly muted too. So, when you want to UNDEAFEN yourself, you need to UNMUTE youself too! To do so, just press your TOGGLE MUTE SELF key, which is, as I recommended, "-" key.




=====ATTENTION, BUG!=====

Attention Windows 7 users! This Windows version usually turn down the volume of audio programs while there are other softwares being executed. This "feature" makes the volume of Mumble to be turned down just after you open Project Reality. To fix it, follow the tutorial below:

1. Right click on sound box right next to the computer's clock and select PLAYBACK DEVICES



2. On the new window, select the COMMUNICATIONS tab. Select DO NOTHING. Press OK.




*Mumble Overlay*

This option shows the nick of the player who you are listening on your screen. My recommendation is to leave this option deactivated because there are some rare cases of some players who had problems with punkbuster. Deactiving solves it.

UPDATE:
Quote:
Originally Posted by KEIOS View Post
There had been problems with the Mumble Overlay, but GGC-Stream.com sorted that Violation out with Evenbalance (PB) and you won't have any troubles with using the Overlay.






Frequently Asked Questions

Question: Mumble ? Why should I use Mumble, TeamSpeak 3 is way better !
Answer: So what? This is a topic about Mumble!





Question: Is this software somewhat related to that song with same name ?
Answer: You mean Mambo No. 5 ? No, but the song is very good.

YouTube - Lou Bega - Mambo No. 5 (A Little Bit of...)

...yeah, now you pointed it out, it sounds like he says MUMBLE in the song.



Question: Is this 3D audio postion the same as the Team-Speak 3 one?
Answer: No! And Team-Speak 3 does not have a 3D audio position which work with games. You can set some kind of a meeting room with TS3, but it does not work as Mumble.



Question: But I heard about it! I heard that TS3 has a 3D audio system!
Answer: OK! Post it here, then...!



Question: My Mumble doesn't work with the 3D sound system! I hear everybody and everybody hears me! All that about Mumble is a LIE!, I hate mumble, I won't use it and I hate everybody who does!
Answer: The Mumble 3D audio system only works after you first spawn in game. In other words, you first need to appear in game to active the Mumble 3D audio. You probally opened the the software and haven't entered the game, that's why you hear everybody and everybody hears you.



Question: Is it true that who uses Mumble have the BF2 account banned by PunkBuster?
Answer: Yes, it is true! You can use mumble only once! All those players you've seen in the videos had their game account banned by punkbuster...
DUDE, OFF COURSE NOT! There are no records of players who had their acc. banned because they used mumble. There are only a few reports that using mumble overlay causes some problems with PB, but just deactiving it solves all.



Question: Can the enemy hear me ?
Answer: It depends on the Server room configuration you are in. Some servers prefer to separete the audio for each team. Some prefer to make only one room, so you can hear the enemy and the enemy can hear you. If you are under situations you can't use mumble, you can use your VOIP or type it.
In the servers which everybody is in the same room, a good tactic to use is shout very loud screams like Allahu Ackbar to scare the coalition forces just like this video at 2 minutes and 50 seconds (2:50)

http://www.youtube.com/watch?v=EhIaVRuDXHI

I've done this before and it is very funny! It is only one of the many possibilities and situations which Mumble has to offer.




Question: When I'm inside a tank or an APC, it is very hard to talk with my gunner/driver because the sound of the engine is too loud. That's why I hate mumble, I'll never use it again and I hate everybody who does!
Answer: In this case (the need to talk with the crew of you vehicle) use the VoIP! If you need to talk with someone outside the vehicle such as to acquire intel or asking for coordinates use mumble. If the engine is still too loud, exit the vehicle.(... or tweak mumble louder in comparison to game sounds)





Question: Is there any problem if I open mumble while my game is already running ?
Answer: There is no problem at all. Mumble will be linked to the game like normal as soon you return to the game.




Question: All the teams that play with Mumble win the game! IT'S AN CONSPIRACY AGAINST OTHER PLAYERS! That's why I hate mumble, I'll never use it again and I hate everybody who does!
Answer: ...



Question: Nobody can hear me in Mumble. I tried to talk with friends nearby, but they don't answer. What is wrong?
Answer: Only those who are using mumble in the same server you are will hear you, it's why is important to tell everybody to use it.







A big thanks to splatters and bloodthirsty_viking for their help with corrections in the topic. Thank you guys!

[R-DEV]OkitaMakoto:"Cheers, you're the man, Okita"
[R-DEV]Rhino:"I in fact got kicked from a server for tking."
Hitperson:"well done, treasure it forever."
[R-DEV]Rudd:"if a pidgeon lands on the phone line I lose internet for 3 days"
[R-DEV]Chuc:"Pro man, pro."
(yes, it was about me)
[R-MOD]BloodBane611:"Romagnolo, you definitely deserve a LOL award for that."
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Last edited by =Romagnolo=; 01-13-2011 at 09:57 AM..
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