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Old 02-06-2009, 08:36 PM   #1
Hotrod525

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Default Question about Future of PR.

Ok, like every one who ever read the forum, we all seen thounsands of thread talking about switching PR engine to an other one.

Now, with the new Battlefield series announced on PC, the question became more ground-to-ground, i known its too late for says "Yes we are moving to Frostbite"/"No we dont". There is too many information missing, like how many people would be able to play online on PC, did the game will had complete or limited editor ( i mean by complete an editor that allow you to create more than only a map!! ).

I personaly love the Frostbite engine, but, i must admit, a more powerfull engine, mean more hardware whore game, and may be a more complicated thing to mod. Except the nearly destruction of everything there and the incredible map view distance (72km)... i had nothing to said

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Old 02-06-2009, 08:38 PM   #2
Mora

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Default Re: Question about Future of PR.

Lets first see if there comes a editor or not.


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Old 02-06-2009, 09:53 PM   #3
Oddsodz

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Default Re: Question about Future of PR.

Unless it can handle more then 64 players on a server. I Don't see the need to try.


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Old 02-06-2009, 09:56 PM   #4
Conman51

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Default Re: Question about Future of PR.

maybe the devs cab start recommending ideas for the modding community, like editor, server size,etc....i hope they do something like the arma engine where it just renders what you look at, but idk if that's really how it works

"It's not the size of the dog in the fight, it's the size of the fight in the dog."
-Mark Twain
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Old 02-06-2009, 10:12 PM   #5
cobrax25
Default Re: Question about Future of PR.

this "new" battlefield is not BF3.

it only supports 24 players...and in all likelyness will not even have an SDK.
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Old 02-06-2009, 10:14 PM   #6
Hotrod525

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Default Re: Question about Future of PR.

I'm not talkin about Battlefield 1943. I'm talkin about Battlefield Bad Company 2.


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Old 02-06-2009, 10:17 PM   #7
Priby

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Default Re: Question about Future of PR.

Quote:
Originally Posted by Oddsodz View Post
Unless it can handle more then 64 players on a server. I Don't see the need to try.
Agreed!


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Old 02-06-2009, 10:18 PM   #8
[R-DEV]Rhino
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Default Re: Question about Future of PR.

from what I've seen of BF1943 it dose not meet anything near the main core requirements of what PR needs, 24 player limit probably being one of the biggest factors in there.
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Old 02-06-2009, 10:30 PM   #9
space
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Default Re: Question about Future of PR.

I think we need clarification on weather or not BFBC2 for PC is basically BF3. I would have thought that they would have gone with the BF3 name, if anything just for marketing purposes.

Im sure that the FrostED will be released to modders at some point, and whatever people say, Im sure all the PR modders will be trying it our as soon as they get the chance.

In the same way that it much harder to develop commercial games now due to the increased capabilities and expectations, Im sure it will also be much harder to mod games in the future. but Im not sure that PR or any other mod has the choise of not moving up at some point.
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Old 02-06-2009, 10:57 PM   #10
Water_Is_Poison18

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Default Re: Question about Future of PR.

Right now, I think the most likely candidate will be ArmA 2 (depending on how it actually turns out). Granted, it probably won't be an official PR mod, however I have a feeling that the game will be a natural progression for realism/milsilm fans. Not only will it be great for modding, but it will also support a larger number of players in game.


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