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Old 02-14-2009, 01:13 PM   #71
eggman
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Default Re: Question about Future of PR.

Actually they have confirmed no mod support in BF43 (can't remember where, but it was an interview with the Producer). BF43 would not be that interesting to mod imo, it's really just a "mini game" to keep the BF franchise in the marketplace (because BF Heroes failed to release when it was supposed to).

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Old 02-14-2009, 01:17 PM   #72
[R-DEV]Rhino
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Default Re: Question about Future of PR.

Quote:
Originally Posted by [R-DEV]eggman View Post
Actually they have confirmed no mod support in BF43 (can't remember where, but it was an interview with the Producer). BF43 would not be that interesting to mod imo, it's really just a "mini game" to keep the BF franchise in the marketplace (because BF Heroes failed to release when it was supposed to).
ah ok and I agree, as for BF Heroes, they delayed its release because of some other game that was coming out quite like theres had a feature they didn't afaik
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Old 02-14-2009, 01:42 PM   #73
space
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Default Re: Question about Future of PR.

To be fair - due to the nature of Heros and BF1943, I wouldn't expect there to be mod support.

BFBC2 could possibly have mod support, but I feel its unlikely - BF3 will most likely have it I think.

I cant help but think that maybe BFBC2 for PC is a red herring, to keep PC players happy until they make an announcement on BF3. Very few details have been released about it. Lets face it, if they announced BF3 and then dropped BFBC2 for PC, I dont think there would be many complaints. Alternatively it could just be a test for frostbite on the PC, in which case BF3 is a long long way off :/
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Old 02-14-2009, 03:32 PM   #74
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Default Re: Question about Future of PR.

hmm I think arma 2 could be used for PR ( so long as arma 2 isnt as buggy as the first one)

Really if you could implemeant a squad system commander system all that good stuff into arma that we love in PR, which im pretty sure you can than we could have a good mod going for ArmA. I mean that in from what I have seen from Arma 1 is that there is no squad system, and the game get's very vehicle based more than It should for example anyone can fly a helicopter or dirve a tank or APC if you could add the kit system where you have to be a pilot to fly, or crewman to drive a tank, and you added the game modes we love today make mapes good for gameplay then maybe ArmA 2 could be for PR. Really just look more at the ArmA engine and see if it is possible to take what we have in PR and transfer it over too ArmA.
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