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Old 06-19-2009, 12:20 PM   #111
gomimin

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Default Re: Project Reality Forum Alert Level To Be Raised

yawn is the state between OMG and WTF - the Rest before the storm


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Old 09-04-2009, 08:39 PM   #112
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Default Re: Project Reality Forum Alert Level To Be Raised

Gentlemen. We are 5 minutes to WTF level. Fasten your seatbelts.


http://www.realitymod.com/forum/f10-...t-release.html

http://www.realitymod.com/forum/f10-...t-release.html


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Old 09-04-2009, 08:59 PM   #113
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Default Re: Project Reality Forum Alert Level To Be Raised

Here we go again!

Playing Since PR.3
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Old 09-04-2009, 10:45 PM   #114
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Default Re: Project Reality Forum Alert Level To Be Raised

Quote:
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The protest police's terrified facial expression........PRICELESS
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Old 09-04-2009, 11:46 PM   #115
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Default Re: Project Reality Forum Alert Level To Be Raised

!!!1!eleven!1!

In-game name: #BillSL


Guys, when a new player comes, just answer his question and go on your merry way, instead of going berserk! It's THAT simple!
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Old 09-05-2009, 10:34 AM   #116
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Default Re: Project Reality Forum Alert Level To Be Raised

holy mother of god. threads can become unlocked!?!?
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Old 09-05-2009, 10:57 AM   #117
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Cant wait to...

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Old 12-31-2009, 09:56 PM   #118
clueless_noob

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Default Re: Project Reality Forum Alert Level To Be Raised

Wut? Still at LOL? Should be at least OMG!
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Old 12-31-2009, 10:09 PM   #119
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Default Re: Project Reality Forum Alert Level To Be Raised

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Wut? Still at LOL? Should be at least OMG!
Actually, it should be at BTW.

We're being showered by Highlights, have a teaser trailer, but no release date. At release date time..then we are at OMG.

From there, comes WTF.


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Old 12-31-2009, 10:32 PM   #120
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Default Re: Project Reality Forum Alert Level To Be Raised

We're between BTW and OMG. It's not really "by the way" anymore, since we're all waiting for it, but we don't know enough yet to say "OMG". Though the rally point removal beta and the map load background images were steps in the direction of OMG, not much is set in stone yet and we don't have any kind of changelog, we're not quite there.
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