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| PR:BF2 General Discussion General discussion of the Project Reality: BF2 modification. |
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#1 |
![]() Join Date: Feb 2008
Posts: 26
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Hello.im sorry about my english.I think that nests with roof will more effectivly than standart sandbags.Could be better to put assets like sandbags and "nestbunk?!?!?"
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#2 |
![]() Join Date: Jun 2008
Posts: 2,007
Location: Mystery
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Done for .85 IIRC
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#3 |
![]() Join Date: Jan 2007
Posts: 8,287
Location: norfolk
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#4 |
![]() Join Date: Aug 2008
Posts: 9
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Looking good. It's a shame to waste a thread, so I'll suggest something else that would be useful instead of using sandbags to do the job. Some kind of tanktrap or roadblock, I'm forever using sandbags to try and keep hostile APCs and bomb cars from getting into the vicinity of a FB, and they don't work that great.
Nevermind, didn't realise this wasn't the suggestions forum. I may bring it up there if anyone else thinks it's a good idea. |
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#5 |
![]() Join Date: Nov 2007
Posts: 1,600
Location: You can't get here from there
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The razorwire now has built-in tank traps, so that no vehicle can pass through them.
Now, the thread is completely void. |
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#6 |
![]() Join Date: Aug 2008
Posts: 9
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I did not know that. Excellent! I take it this is something new for 0.85? Could you link me, I did a search but didn't find anything.
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Last edited by Silveryvisions; 01-12-2009 at 04:51 PM..
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#7 |
![]() Join Date: Nov 2007
Posts: 1,600
Location: You can't get here from there
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It's one of the Dev Journal features, and it will be in 0.85.
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#8 |
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Banned
![]() Join Date: Jun 2008
Posts: 389
Location: San Diego/California
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#9 |
![]() Join Date: Aug 2008
Posts: 9
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Why did I type 8.5. Ok thanks for the info and the link. Both of these changes are going to make FBs way more secure and most importantly, fun to build.
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