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Old 12-18-2008, 04:09 PM   #11
[R-MOD]KP
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Default Re: BF2 1.5 Patch due out early 2009

I'm just hoping it doesn't mess up .85's fastropes.


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Old 12-18-2008, 04:31 PM   #12
BlackwaterEddie

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Default Re: BF2 1.5 Patch due out early 2009

Quote:
Originally Posted by [R-MOD]KP View Post
I'm just hoping it doesn't mess up .85's fastropes.
If they do, they will be a banner of defiance to all who stay with 1.41. Remember, they may take our jet turn speed, but they'll never take our fastropes.


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Old 12-18-2008, 04:53 PM   #13
VoXiNaTiOn
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Default Re: BF2 1.5 Patch due out early 2009

Hopefully then new patch will help out modders, but if all else fails, we should be able to stay on 1.41, or would EA force the login to be done with an updated 1.5 client?


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Old 12-18-2008, 04:57 PM   #14
Army Musician

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Default Re: BF2 1.5 Patch due out early 2009

hopefully they will take out that Mine Invisibility bug.

I would like to see a World War One Battlefield Game, as I feel it is something that seriously lacks, there are plenty of WWII, Call of Duty, Call of Duty 2, BF1942, Company of Heroes, Medal of Honour etc... same with modern warfare. Though I would like to see WWI and Korea, as they were very important conflicts. WWII started because of WWI

Oh well lets wait and see.


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Old 12-18-2008, 05:06 PM   #15
[R-DEV]Masaq
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Default Re: BF2 1.5 Patch due out early 2009

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Originally Posted by Army Musician View Post
hopefully they will take out that Mine Invisibility bug.

I would like to see a World War One Battlefield Game, as I feel it is something that seriously lacks, there are plenty of WWII, Call of Duty, Call of Duty 2, BF1942, Company of Heroes, Medal of Honour etc... same with modern warfare. Though I would like to see WWI and Korea, as they were very important conflicts. WWII started because of WWI

Oh well lets wait and see.

I was about to post saying "How little fun would it be to get constantly shelled, face an endless wave of enemies and have little or no chance of lasting more than 30 seconds once combat starts?".

And then I realised that I such a game exists already and that I played it for several months before I discovered Project Reality - vanilla BF2, anyone?


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Old 12-18-2008, 05:50 PM   #16
Oldirti
Default Re: BF2 1.5 Patch due out early 2009

Battle Field WWI

Features include:
-Waiting idle for a long time!
-Learning the life of a soldier living in a trench!
-Write letters to your hometown girl friend!
-Post war psychosis!

Fight enemies such as:
-Germans
-Trench foot!


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Old 12-19-2008, 01:20 AM   #17
PFunk

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Default Re: BF2 1.5 Patch due out early 2009

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Originally Posted by gazzthompson View Post
i still don't get it why game makers dont make there games extremely moddable, they don't lose anything.. still have to buy the original game, if anything they make more... they get respect from the players for helping community and they get more people buying the game for the mods? or am i missing something?
Yes. For one usually it isn't the developers who make modding difficult, its the publisher who isn't interested in quality as much as sales and pushing the product out the door during one of the important sales seasons.

Any real developer is going to want communities to mod the crap out of a game if it means the longevity of it. The only real exception I can think of is Oleg Maddox and his obsessive need to control all aspects of IL-2 except for maybe the skins you put on your airplane.

That said for publishers games are like music. Think of developers as the musicians, the ones being pushed around by the executives. They just want you to buy it and then buy the next one. If we're all sucked into modding BF2 we might not buy the next one. Its like... engineering competition with their own money. Thats how they see it anyway probably.

Also theres gonna be an ideological part to it. Corporations protect patents like they're their children. The popular rise of the concept of Intellectual Property has only made this worse and of course the idea came about largely to do with computers and software. Have you ever read a EULA lately? We don't own the games we play. We're just buying a license to play them. I find the notion detestable, especially for $50 or $60+ a pop, but thats how it is.

Why would a publisher let us mod a game into something else when they can just do some light programming, make a few more maps, and release it as a pay-for expansion pack? These people aren't interested in community, quality, or even ACTUALLY making a revolutionary game (though they'll market every release as one). They just want a buck and Blacksand is just another competitor, one they can easily crush or diminish by withholding the SDK.

Its all so stupid but welcome to the corporate mind set. Don't give anything away for free.


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Old 12-19-2008, 01:28 AM   #18
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Default Re: BF2 1.5 Patch due out early 2009

i just hope they solve all the BS punkbuster driver, handshaking, and other errors. Of course, PB would have to be forced to do all that but there isnt anyone that is better but DICE to support that.


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Old 12-19-2008, 04:13 AM   #19
Terry Tibbs

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Default Re: BF2 1.5 Patch due out early 2009

Is it just me or are the one or two new statics with the new map?
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Old 12-19-2008, 04:24 AM   #20
TF6049

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Default Re: BF2 1.5 Patch due out early 2009

Quote:
Originally Posted by [R-DEV]Masaq View Post
I was about to post saying "How little fun would it be to get constantly shelled, face an endless wave of enemies and have little or no chance of lasting more than 30 seconds once combat starts?"
That sounds like PR to me. But I guess my la-la land of Garry's Mod is a more peaceful place.

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