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| PR:BF2 General Discussion General discussion of the Project Reality BF2 modification. |
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#31 |
![]() Join Date: Jun 2008
Location: Houston, TX
Posts: 577
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Most of the time, no one wants to command anyway. Most people consider it to be the most boring, tedious job in PR. You just sit in the compost, place a marker every now and then, answer build requests, and bark orders at squad leaders, which most will ignore. Most games I play (public servers), all the strategy and planning is done at the squad level with the commander just being some guy who sits in the base and tries to tell you what to do.
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#32 |
![]() Join Date: Jul 2008
Posts: 965
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Try to organise your tanks so they stick together --> Fail.
Try to organise a chopper lift for a squad so they can be somewhere useful --> Fail - they were in contact with the enemy and didn't tell you. Try to make effective use of a two man Sniper/Spec Ops squad called "RECON" --> Fail - they're too busy shooting at things from a ridgeline. Organise a lift for the RECON squad back to their ridgeline with a co-operative transport squad --> Succeed. Try to call a mortar strike --> Fail - everyone has bigger things on their plates Break down language barriers between you and the un-named, unresponsive, presumably Russian squad --> Fail - no qualifications in Russian. Draw smily faces on the map in contact markers --> Succeed. Redistribute forces around the map in an efficient manner --> Succeed (sometimes). Think about ways to improve the post --> Succeed (Take it to the forums --> Fail) |
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#33 |
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Retired PR Developer
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if there is anything I've learned in St John Ambulance (and I have learned Tonnes) there are few things more important than telling control where you are and what you are doing!
really, if the commander is sitting there bored, its cuz his squads are not fulfilling their side of the bargain. |
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To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. "You the people have the power to make life free and beautiful, to make this life a wonderful adventure." I'm AFK until further notice, have fun guys. |
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#34 |
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PR:BF2 Developer
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at the command post you can "listen" the map
for example somebody tells you "enemy tank somewhere D5 or D6", click & zoom the map at that grid and you will hear them and find their exact position. you can also hear shots and shouts of infantry PS sry for my English |
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#35 |
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Forum Moderator
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I drink my tea, and answer a few questions here and there, give the overall strategy, and then give them build orders when they need it.
However, I agree with rudd, watching Voyager is much fun while nothing is going on |
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To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. " Except theirs will be bigger, obviously, cos they're americans To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. " -[R-DEV]Pride [DM]-Clan Leader&Public Relations Officer ¡Hablo español! |
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#36 |
![]() Join Date: Apr 2007
Posts: 1,580
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Squadleaders generally don't talk to the commander unless the commander talks to them first. You need to go and inquire about their situation before they tell you, and follow that with impossible requests that they expect you to fulfill. Of course, constantly talking at SLs has its own issues - they wanna talk to their squad and you're interrupting them.
I actually thought about following some radio procedures when talking to SLs, but then I feel that saying "out" over PR voip would make me look like a jerk. |
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#37 |
![]() Join Date: May 2008
Location: Asad Khal
Posts: 1,962
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If I've got good SLs, I command. If I have sucky squad leaders I put PR into windowed mode, bring up COH in windowed mode and play both.
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#38 |
![]() Join Date: Jan 2007
Location: norfolk
Posts: 8,075
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why not resign and maybe some 1 who wants to command can?
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#39 |
![]() Join Date: Sep 2007
Location: Central Connecticut
Posts: 642
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Rake my lawn.
With my wireless headset. |
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#40 |
![]() Join Date: Apr 2008
Location: Indiana
Posts: 885
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I like to eat popcorn.
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