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| PR:BF2 General Discussion General discussion of the Project Reality BF2 modification. |
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#11 | |
![]() Join Date: Aug 2007
Posts: 1,061
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Quote:
1, 2, 3, 4, 5 (I believe this is all the weapons in any jet, including bombers, could be wrong. Also could just map 2 keys: for 1, and F, or even some frequently used weapon-switches) W (Map to pulling L or R trigger on back) A, D (Map to bumpers on top) Mouse up/left/down/right (All mappable to thumbstick) Shift (Map to button) X (Map to button) Ctrl (Can it be used? Map to thumbstick push?) Mouse1, Mouse2 (Mouse1 to open trigger, Mouse2 to button?) Now, I think that covers most anything. There's (not including the weapons AT ALL) 4 non-movement triggers [Shift, X, Mouse1/2, and 5 if you add ctrl]. There's 4 buttons on a 360 controller, perfect for their use if you so wish. All pitch/roll control can be mapped to a thumbstick's axises. Yaw control can be done either through the second thumbstick, or the 2 bumpers. That leaves 2 thumbstick push buttons, an up-down on one thumbstick, possibly a single button, both select and start, and a trigger or use, that have not even been considered. I probably missed something, but that's MORE than enough for use on a controller. People who have played Ace Combat etc are probably better off. Is there a way, perhaps, to set up wireless 360 controllers to your computer? | |
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#12 |
![]() Join Date: Sep 2008
Posts: 2,197
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Awesome, but he wanted to know about using the controller for all aspects of the game and not just a jet.
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#13 | |
![]() Join Date: Aug 2007
Posts: 1,061
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Quote:
Therefore, my post addressed jets (the most control-heavy vehicles in game) and how they are able to be set up with 360 controllers. You can change buttons and such for whatever vehicle you're in (when you're in a land vehicle, WASD controls could be applied to left thumbstick (W and S to triggers as well), mouselook to right thumbstick, trigger or button to fire, change weapon modes, etc etc etc. Helicopters can be set to such and such, so on and so forth. | |
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#14 |
![]() Join Date: May 2008
Location: Asad Khal
Posts: 1,962
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Trigger Axis is W and D
Left Stick is Pitch and Roll Left Bumper and Right Bumper are Yaw A is Primary Weapon B is Secondary Weapon X is Weapon Switch Y is Squad VOIP START is Map BACK is Eject/Enter (But Mainly Eject) D-Pad Up is CO VOIP D-Pad Down is 1 D-Pad Left is Zoom Map D-Pad Right is ... ... Dunno Left Stick Button is Flares Right Stick Button is After Burner What more do you need? |
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#15 |
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Lead Forum Moderator
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This is pretty sweet, might look into this.
2 questions: -I have a couple of regular 360 controllers, do I just buy something so I can use them on my computer? -Does this work with Vista? |
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#16 |
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I been thinking of doing this for ages, I may have to try it out now
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#17 | |
![]() Join Date: Aug 2007
Posts: 1,061
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Quote:
2) I assume so; XP's SP3 had it, and it should be integrated into Vista. However, it seems that it doesn't always flow right in Vista, so if your computer doesn't recognize the controller immediately, go here and choose controllers; xbox 360 windows controller; etc etc. to get the drivers. | |
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#18 | |
![]() Join Date: May 2008
Location: Asad Khal
Posts: 1,962
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Quote:
2. Yes, it works on Vista as well, at least in my experience so far. | |
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#19 |
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Banned
![]() Join Date: Mar 2008
Posts: 429
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#20 |
![]() Join Date: Jan 2008
Location: London, UK, EU
Posts: 54
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For people with PS3 controllers, there is a 3rd party driver you can use with PCs (XP and vista I believe).
PS3 Sixaxis Controller Can Be Used In Windows! - DCEmu Forums:: The Homebrew & Gaming Network :: PSP Dreamcast Nintendo DS Wii GP2X Xbox 360 GBA Gamecube PS2 Apple iPhone PS3 Wiz Pandora Forums Unfortunately nobody has released a version which is wireless or has Dualshock/Sixaxis compatibility, I'm sure that Sony will release a driver one day. |
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- Deus X Machina
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