project reality header
Go Back   Project Reality Forums > PR:BF2 Mod Forums > PR:BF2 General Discussion
PR Time:
Register Forum RulesDeveloper Blogs Project Reality Members List Search Today's Posts Mark Forums Read
PR:BF2 General Discussion General discussion of the Project Reality BF2 modification.

Contact Support Team Frequently Asked Questions Register today!

Reply
 
LinkBack Thread Tools Display Modes
Old 10-12-2008, 04:37 AM   #1
Conman51

Conman51's Avatar
Default why only one ASS v.3 map?

i was wondering how come AAS v3 is only on OP BAR

it would be great for kashan or fools road...was it just cuz the map had to be made a certain way and v3 only works for new maps...and will there be more v3 maps in other patches?

"It's not the size of the dog in the fight, it's the size of the fight in the dog."
-Mark Twain
Conman51 is offline
Last edited by Conman51; 10-12-2008 at 03:59 PM..
Reply With Quote
Old 10-12-2008, 04:45 AM   #2
Tartantyco

Tartantyco's Avatar
Default Re: why only one ASS v.3 map?

-It's AAS, not ASS... And I'm pretty sure it's featured on other maps as well(I think Fool's Road).

Make Norway OPFOR! NAO!

To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts.

To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts.

It's your hamster Richard. It's your hamster in the box and it's not breathing.
Tartantyco is offline Reply With Quote
Old 10-12-2008, 04:56 AM   #3
[R-DEV]Rhino
PR Mapper Team
Supporting Member

[R-DEV]Rhino's Avatar
Send a message via MSN to [R-DEV]Rhino
Default Re: why only one ASS v.3 map?

lots of maps have a "AAS v3" option, they are just not used cos most are some what bugged.


To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts.
[R-DEV]Rhino is offline Reply With Quote
Old 10-12-2008, 05:12 AM   #4
Ghost1800

Ghost1800's Avatar
Default Re: why only one ASS v.3 map?

Think of what you could do with Kashan!

Such great AASv3 new CP locations as:

-Mountain ridge line North
-Mountain ridge line South
-Random lonely bunker
-Random house
-Middle of nowhere

Next up, Quinling:

-Hill #0683
-Bush that oddly resembles a merlin #1004
-Middle of the lake

Ok, I think the main problem here is that most of the maps were designed with a pretty set placement of CPs.
Ghost1800 is offline Reply With Quote
Old 10-12-2008, 10:58 AM   #5
Alex6714

Alex6714's Avatar
Default Re: why only one ASS v.3 map?

Quote:
Originally Posted by Ghost1800 View Post
Think of what you could do with Kashan!
-Middle of nowhere
Not many possibilities here I am afraid.
Quote:
Next up, Quinling:
-Middle of the lake
Naval warfare with RIBs?

"And in the PR world ALL nations signed the treaty, now there "
"Today's forecast calls for 30mm HE rain with a slight chance of hellfires"


To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts.


oh, they're fire and forget all right...they're fired then they forget where the target is
Alex6714 is offline Reply With Quote
Old 10-12-2008, 04:00 PM   #6
Conman51

Conman51's Avatar
Default Re: why only one ASS v.3 map?

Quote:
Originally Posted by Tartantyco View Post
-It's AAS, not ASS... And I'm pretty sure it's featured on other maps as well(I think Fool's Road).
woops

but yea i see the point about kashan and quingling...but still iut would be cool to have more maps like taht have AAS v.3 andwere not bugged

"It's not the size of the dog in the fight, it's the size of the fight in the dog."
-Mark Twain
Conman51 is offline Reply With Quote
Reply


Tags
ass, map
Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Trackbacks are On
Pingbacks are On
Refbacks are On



All times are GMT -4. The time now is 08:02 PM.


Powered by: vBulletin. ©2000 - 2012, Jelsoft Enterprises Ltd.
Search Engine Optimization by vBSEO.
All Content Copyright ©2004 - 2012, Project Reality.