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| PR:BF2 General Discussion General discussion of the Project Reality BF2 modification. |
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#21 |
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will the unlocks only change the main weapon or would it be possible to actually have different kit loadouts?
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#22 |
![]() Join Date: Sep 2008
Posts: 2,197
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They can change more than one part of the kit. If you have BF2:SF and you unlock the assault class for the second time you get the FN F2000 for your gun, grenade launcher, and you get flashbangs instead of grenades.
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#23 |
![]() Join Date: Sep 2008
Posts: 2,197
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#24 |
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quite like the idea of customising my kit a bit, may stop crowds kit-request spamming at RP's
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#25 |
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So like you could have GL with EoTech or Aimpoint instead of ACOG. Me like
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#26 |
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no I want a deployable camomesh tent thingy in my kit for camping in
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#27 |
![]() Join Date: Feb 2008
Location: Glassboro NJ
Posts: 2,395
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No worries about giving MEC m16s here. EoD has it down the right way, just need to make it so that you don't need to unlock in vBF.
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To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. Biggest time killer :P To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. |
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#28 |
![]() Join Date: Feb 2006
Posts: 53
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I won't claim to know the details of how requesting works. However in the other similar UI comm modes you can alt fire for a different result. So assuming just 2 different officer kits it could simply be a difference of right clicking instead of left clicking while requesting the kit.
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#29 |
![]() Join Date: Aug 2008
Posts: 144
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I think that in reality each soldier is allowed to pick their own sights depending on the situation. So why not put it in. Although they shouldnt have to be unlocked. And no out of place weapons(F2000 on Insurgent, or Jackhammer on Militia)
They could add a system where the spawn kits have an expandable menu like BF2142. Then with that you can pick Ironsights, Red Dot, or Scope for all Spawn Kits. The unlocks system should be for customizing the primary weapon's optics only. But maybe allow the engineer to pick between a Shotgun with Buckshot or Rifle. We have kit requesting for adding Grenade Launchers(Grenadier), Suppressors(SpecOps), or Hi-Cap Mags(Automatic Rifleman). |
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#30 | |
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Quote:
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| Tags |
| developers, global, hard, making, question, server, unlocks, variable |
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