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| PR:BF2 General Discussion General discussion of the Project Reality BF2 modification. |
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#221 |
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PR Events Co-ordinator
![]() Join Date: Jan 2008
Location: Toensberg, Vestfold
Posts: 3,432
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Cant we ask them if we can pay them? Like all the mods communiteys who want this option open. Can just create a fund and ask EA how much they want.
Im willing to give a dolla or two Just make them name a price |
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To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. [R-DEV]Adriaan: I HAVE BEEN RESISTING THE URGE TO TYPE IN ALL CAPS FOR A LONG TIME NOW Orthas: trololollll goguapsy : The sexiest gun is the Wicca. |
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#222 |
![]() Join Date: Mar 2007
Location: Yooooorkshire!
Posts: 2,136
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They mentioned in a pretty recent statement that they can't include 128 player support without risking buggering up the game with other player limits aswell. Something along those lines anyway.
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#223 |
![]() Join Date: May 2007
Location: Trelleborg, Sweden
Posts: 96
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The only thing they have to do really is to unlock it and state that they only support 64 players, any server running more is to be considered unsupported.
This is how it was back in the RtCW day (different game but same issue). In RtCW there were problems running more, e.g: not enough spawn points on vanilla map - higher resource demands on servers - to small maps to house more than 32. Still a few servers ran 64 players nicely, Jolt Marketgarden comes to my mind. For BF2 being a completely different game engine there might be same and/or other problems (like global stats). A middle way would be to allow on servers running mods as an unsupported feature. |
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To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. ~~ He flung himself upon his camel and rode madly off in all directions ~~ |
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#224 |
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Come on guys. Keep this Topic on top of the list and post there
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To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. |
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#225 |
![]() Join Date: Feb 2006
Location: A 'shire'...
Posts: 173
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Signed.
IF this happens it would be amazing. |
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#226 |
![]() Join Date: May 2007
Location: Quebec
Posts: 814
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Hopefully EA/Dice will listen to the community but I doubt they will and if they do, it will take a very long time... BUT, maybe they'll increase players limit on BF3...
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#227 |
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PR:BF2 Developer
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Signed... *yells out window* "No honey did not sign the kids off! It only happened once dam it!"
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To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. HangMan: BF2 Editor, it has very strict limitations memory wise, and crashes all the time. Its like a girl. Treat it with respect and take it slow and you'll get places. Rush and get ahead of yourself and it will turn around and punch you in the mouth |
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#228 |
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Banned
![]() Join Date: Oct 2008
Location: Southern California
Posts: 213
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Signed...hopefully this works.
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#229 |
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I'm In (I think I did this when it was first posted)
The More the Merrier |
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To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. In the 17th Chapter of St. Luke it is written: "the Kingdom of God is within man" - not one man nor a group of men, but in all men! In you! In You all. Look for the kingdom in all. This is heaven. You need not wait for the afterlife. |
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#230 |
![]() Join Date: Mar 2009
Posts: 475
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Signed
One could think the dudes at Ipetition would have wrote a script that removes double or more signatures. It kinda takes away all the legitimacy when the same name signs twice or more. |
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| dice, increase, ipetition, limit, player, read |
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