project reality header
Go Back   Project Reality Forums > PR:BF2 Mod Forums > PR:BF2 General Discussion
PR Time:
Register Forum RulesDeveloper Blogs Project Reality Members List Search Today's Posts Mark Forums Read
PR:BF2 General Discussion General discussion of the Project Reality BF2 modification.

Contact Support Team Frequently Asked Questions Register today!

Closed Thread
 
LinkBack Thread Tools Display Modes
Old 07-25-2008, 07:37 PM   #1
Michaelp800

Michaelp800's Avatar
Send a message via ICQ to Michaelp800 Send a message via MSN to Michaelp800 Send a message via Skype™ to Michaelp800
Default Special vehicles for medics

Hello. I'm new here in the forum and my english isn't very well. But I try to say, what I mean.

What do you think abaout special cars for medics? My idea:

The car looks like a truck, but it has a location for injured soldiers and is signed with red crosses. Max. 3 medics can sit in the car and ONLY they can drive it.

If there are injured persons in the car, then they will be healed automaticly (also without medics). The healing process in the car can't heal bad wounds. Then they need the medic normally out of car.

Two medic cars for one team I think is the best.


What do you think abaout that and is it possible to create?

PS Sorry for my bad english.
Michaelp800 is offline
Old 07-25-2008, 07:41 PM   #2
Rudd
Retired PR Developer
Supporting Member

Rudd's Avatar
Default Re: Special vehicles for medics

welcome to the forums, remember to check the already suggested thread for ideas already give, and also use the search function

Medics are more like normal soldiers with extra training, rather than fully fledged medical response teams, so their own vehicle just separates them from the ppl who need them

even with teh 60 sec revive time upcoming in 0.8 its not enough time for the ambulance to come and save the day

realistic idea, but not compatible with gameplay unfortunately


To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts.

"You the people have the power to make life free and beautiful, to make this life a wonderful adventure."
I'm AFK until further notice, have fun guys.
Rudd is offline
Old 07-25-2008, 09:51 PM   #3
Michaelp800

Michaelp800's Avatar
Send a message via ICQ to Michaelp800 Send a message via MSN to Michaelp800 Send a message via Skype™ to Michaelp800
Default Re: Special vehicles for medics

Aha ok. Another proposal. I think it's a nice feature, if medics can refresh the stamina of the current person that they are healing. Is that possible?

And yes, I did use the search, but I only found "field hospital" (great idea) and "adrenalin power".
Michaelp800 is offline
Last edited by Michaelp800; 07-25-2008 at 10:02 PM..
Old 07-25-2008, 10:10 PM   #4
flem615
Default Re: Special vehicles for medics

I think it would be neat if you could (regardless of class) Drag a crit wounded soldier into cover, so a medic could heal them, or you could move the person farther away. with the new respawn times coming up somethin along these lines could be possible and cool
flem615 is offline
Old 07-25-2008, 10:53 PM   #5
Rudd
Retired PR Developer
Supporting Member

Rudd's Avatar
Default Re: Special vehicles for medics

Quote:
Originally Posted by flem615 View Post
I think it would be neat if you could (regardless of class) Drag a crit wounded soldier into cover, so a medic could heal them, or you could move the person farther away. with the new respawn times coming up somethin along these lines could be possible and cool
hardcoded i'm afraid, once again plz check the suggested sticky/search function

best thing you can do atm is just smoke and shock as fast as you can


To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts.

"You the people have the power to make life free and beautiful, to make this life a wonderful adventure."
I'm AFK until further notice, have fun guys.
Rudd is offline
Old 07-26-2008, 12:11 AM   #6
Skodz
Default Re: Special vehicles for medics

But they want to stop us from going into cover after reanimation in 0.8 with the black screen!!
Skodz is offline
Old 07-26-2008, 12:16 AM   #7
Celestial1
Default Re: Special vehicles for medics

Quote:
Originally Posted by Dr2B Rudd View Post
hardcoded i'm afraid, once again plz check the suggested sticky/search function
I was just thinking about this...

Is there a way to have it so that like defibs that you click on them, but then you get behind cover and click again and it sort of "spawns" him there? With the current defib health and all that?

I don't know, but I figure it hasn't quite been said before.
Celestial1 is offline
Old 07-26-2008, 09:51 AM   #8
Hotrod525

Hotrod525's Avatar
Send a message via MSN to Hotrod525
Default Re: Special vehicles for medics

Well a MEDIC Black hawk is it possible ? it will eal you automaticly inside it... a sort of Medi-vac :P


To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts.
Hotrod525 is offline
Old 07-26-2008, 10:13 AM   #9
Tofurkeymeister
Default Re: Special vehicles for medics

...Did you say 60 SECOND REVIVE TIME Dr2B Rudd?!?!


Wow
Tofurkeymeister is offline
Last edited by Tofurkeymeister; 07-26-2008 at 10:14 AM.. Reason: Awful
Old 07-26-2008, 10:19 AM   #10
HunterMed

HunterMed's Avatar
Default Re: Special vehicles for medics

Quote:
Originally Posted by Skodz View Post
But they want to stop us from going into cover after reanimation in 0.8 with the black screen!!
yea that will make it hard for medics. They now need covering fire for sure.


To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts.

To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts.
HunterMed is offline
Closed Thread


Tags
medics, special, vehicles
Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Trackbacks are On
Pingbacks are On
Refbacks are On



All times are GMT -4. The time now is 08:45 PM.


Powered by: vBulletin. ©2000 - 2012, Jelsoft Enterprises Ltd.
Search Engine Optimization by vBSEO.
All Content Copyright ©2004 - 2012, Project Reality.