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View Poll Results: How often should you be able to hit a moving target?
100% (always) 61 7.20%
75% 350 41.32%
50% 278 32.82%
25% 150 17.71%
0% (never) 8 0.94%
Voters: 847. You may not vote on this poll

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Old 08-01-2008, 03:33 PM   #61
VipersGhost

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Default Re: How easily should you hit a moving target?

Quote:
Originally Posted by [R-CON]nedlands1 View Post
It's my understanding that when you say a rifle shoots X MOA groups, X measures the total arc size, not the radius.
Hey your totally right, good call on that one. I read an article saying to imagine MOA as a triange. The sited location being one point and two shots being the other. MOA would be the distance between the two shot points.

All you twats starting said threads "WTFBBQSAUCE 0.7 BLOWS" - R-Dev Jaymz
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Old 08-01-2008, 11:48 PM   #62
[R-CON]nedlands1
PR:BF2 Contributor

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Default Re: How easily should you hit a moving target?

Quote:
Originally Posted by VipersGhost View Post
Hey your totally right, good call on that one. I read an article saying to imagine MOA as a triange. The sited location being one point and two shots being the other. MOA would be the distance between the two shot points.
Yeah, I made a little diagram to further illustrate the concept.



A: Firing position
B: Edge of circle encompassing the three strikes
C: Opposite edge of circle encompassing the three strikes
D: Target position
θ: Angle of triangle

So we have |AD| as the distance to the target (namely in metres or feet), θ as the width of the group (namely in MOA) and |BC| as the width of the group at (namely in centimetres or inches).


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Old 08-02-2008, 08:40 AM   #63
GoreZiad
Supporting Member

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Default Re: How easily should you hit a moving target?

25%


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Old 08-03-2008, 07:47 AM   #64
SocketMan

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Default Re: How easily should you hit a moving target?

voted 75%
However I find (atm) that hitting running target with
the "standard" m16 is easier that with other weapons.
That's coming from a tank whore who plays on
"the axis" side on the prt (read don't use the m16 that often)
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Old 08-03-2008, 07:52 AM   #65
DimensioN
Default Re: How easily should you hit a moving target?

I said 75% for reasons stated above


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Old 08-07-2008, 02:28 PM   #66
Garmax

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Default Re: How easily should you hit a moving target?

assuming your a good shot it should be 75%

amazing shot you maybe not a 100 but pretty close..

crappy shot.. your lucky to land a few bullets..

but it shouldnt be that hard to hit a moving target


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Old 08-07-2008, 03:35 PM   #67
Duende

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Default Re: How easily should you hit a moving target?

if you assume that the target has a linear traject... you could hit him 90% of the times...

if teh conditions do not include this, i´ll keep with the 75%.


=P
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Old 08-08-2008, 01:47 AM   #68
WildBill1337

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Default Re: [Poll] How easily should you hit a moving target?

Quote:
Originally Posted by Nodachi7 View Post
do you have to lead the target or just aim right on him?
you have to lead your target while they are moving. it just takes practice to master the bullet speed.
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Old 08-08-2008, 03:22 AM   #69
icehollow
Default Re: How easily should you hit a moving target?

I voted 25% for realism issues ingame. As PR currently is, fire and movement tactics are ALOT more useful then they used to be thanks to new supression effects and deviation. This would be ruined with a higher hit percentage on moving targets.

!!!Jonny for [R-CON]!!!
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Old 08-11-2008, 04:20 PM   #70
Terror_Terror_Terror

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Default Re: How easily should you hit a moving target?

Quote:
Originally Posted by [R-CON]Wolfe View Post
"my pixel is on his head, I should always hit" to "my pixel is moving, so I might miss".
Surely if you aim straight at a moving target the target will not be there when your bullet arrives?

Should you not have to stagger your fire?

I say a good shot should be able to hit 99% of the time.
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