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View Poll Results: How often should you be able to hit a moving target?
100% (always) 61 7.20%
75% 350 41.32%
50% 278 32.82%
25% 150 17.71%
0% (never) 8 0.94%
Voters: 847. You may not vote on this poll

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Old 08-01-2009, 10:22 AM   #121
R5ZOR

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Default Re: How easily should you hit a moving target?

75% as you can not be sure every bullet hits, the guns accuracy etc. Even if the condition are perfect.
Theoretically, you should hit every time. But im going for 75%.
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Old 08-04-2009, 09:06 PM   #122
Raptor007
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Default Re: How easily should you hit a moving target?

Related to this question, my friend wants to get into PR, but he finds the "wait to aim" annoying. Not the fact that you have to wait, but the fact that your sights appear to be perfectly lined up when in fact they are not yet steady. Could we add some sway to the gun model while the firing cone is wide?
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Old 08-05-2009, 06:09 AM   #123
calstifer
Default Re: How easily should you hit a moving target?

Well you'd have to put in how long he waited to take the shot and the defrection.
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Old 08-07-2009, 12:46 PM   #124
Sirex[SWE][MoW]
Default Re: How easily should you hit a moving target?

I also think 75% might be around right for your no problem scenario. But in a realistic envoiroment 50%. In combat you often run and thus your breath and concentration gets kicked down and you will aim worse, also an experience and training issue, in the end of my national service i found that in combat i actually could shoot like in shootranges with the correct breath and all.

Also this is why machinguns are so importna to have on squad level, that weapon will kill someone faster at ranges then your rifle will.

This is also why reddots instruments are so important, not because they are so much more accurate in a soldiers hand, but that they provide a quik point and click effect, it allows you to "come to shoot" (direct translation from Swedish military, not working that well ) much faster.
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Old 08-07-2009, 02:15 PM   #125
NwADevilHawk
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Default Re: How easily should you hit a moving target?

I THINK its totaly down to luck, at 300 meters i had an instant headshot on mutrah and yes he was running, but other thimes he could be 10 mtrs in front of me and i couldnt get a shot on him.

50 for me
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Old 08-08-2009, 09:55 PM   #126
Logaritm
Default Re: How easily should you hit a moving target?

i took 50% but that's if you meant in combat, if you mean it's more like a shooting range it would be more up at a 75%

it's an friendly unit it's a 100% regardless of conditions, man it could rain sideways and i would still get in a hit
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Old 08-11-2009, 03:43 PM   #127
Vege

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Default Re: How easily should you hit a moving target?

Quote:
Originally Posted by Raptor007 View Post
Related to this question, my friend wants to get into PR, but he finds the "wait to aim" annoying. Not the fact that you have to wait, but the fact that your sights appear to be perfectly lined up when in fact they are not yet steady. Could we add some sway to the gun model while the firing cone is wide?
Cannot be done because of the engine.

BF universe: Jorma[fIIn], Tahanmikaansovi, Vge, Lou Bang, Marjapiirakka
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Old 08-11-2009, 04:35 PM   #128
smart_boy00

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Default Re: How easily should you hit a moving target?

75%

I'm still new to the game I'm still learning the correct way to do everthing all over again.

so I'd sayt right now if someone was standing still I would be about 50%

with my luck in life I know I would do better with the harder shot so I picked 70%


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Old 08-13-2009, 09:05 AM   #129
P2KK

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Default Re: How easily should you hit a moving target?

Quote:
Originally Posted by Vege View Post
Cannot be done because of the engine.
Have you seen FH2 sniper?


Swedes are badass because they have to fight polar bears all the time

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Old 08-13-2009, 09:09 AM   #130
LechHools
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Default Re: How easily should you hit a moving target?

75% gets my vote.
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