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| PR:BF2 General Discussion General discussion of the Project Reality BF2 modification. |
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#1 |
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PR Events Co-ordinator
![]() Join Date: Jan 2008
Location: Toensberg, Vestfold
Posts: 3,428
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Hello, i had an idea when i was on the bus back home from town.
So i know there is alot of Clans and communeties out there in PR, and also there is alot of players, new and veteran ones who all exchange ideas in this Forum.... So what if we had a Teamspeak, that would be for all players in PR. Like the mother of all Teamspeak servers for PR players. So there could be channels and sub channels for each server and also the same goes for Clans and teams and communeties. When its up, just on the Frontpage, write the TS details, who is in there and such. If you see where im going with this, and if anyone has a rout server ready. Maybe we could give this a go? (Sorry if i double threded, didnt find anyother thread with this theme) // Wicca |
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#2 |
![]() Join Date: Jul 2007
Posts: 285
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good for the good guys in pr but also bad there will always be some fool that will spam it, would need some dedictaed guys to police it
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#3 |
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PR Events Co-ordinator
![]() Join Date: Jan 2008
Location: Toensberg, Vestfold
Posts: 3,428
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Just give regular players, Server Admin rights.
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#4 |
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Retired PR Developer
![]() Join Date: Nov 2005
Location: ZZ9 Plural Z Alpha
Posts: 6,120
Blog Entries: 9
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Seems really complex at the end of the day. And the amount sillyness that would happen scares me.
I personally not a fan of using TS but would rather have the internal VOIP always used. End of day lets keep the server admins in charge of there own servers. |
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#5 |
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PR Events Co-ordinator
![]() Join Date: Jan 2008
Location: Toensberg, Vestfold
Posts: 3,428
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Just thought of it as a better way of letting new players in, and also for it to be a meeting place for Teams, Clans, recruitment.
It doesnt have to be complicated, just give regular players Server Admin rights for kick and bans. I cant really see the problem in having this work, our clan has a TS server already, and its working just fine. What is the downside, please someone tell me. I have to be honest, i dont like using the ingame voip. Have a hard time being understood, and a hard time understanding at times. // Wicca |
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#6 |
![]() Join Date: May 2008
Location: Asad Khal
Posts: 1,962
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Ummm,
1. How much would this "Mother of All TS Servers" cost? 2. How badly will it lag when 500 and more people are on it at the same time? |
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#7 |
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PR Events Co-ordinator
![]() Join Date: Jan 2008
Location: Toensberg, Vestfold
Posts: 3,428
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If you have a normal 1000 mb/s server, it can house 1000 ppl if im not mistaken...
And most Root servers has that connection. 50- 80 euros would be a nice guess? |
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#8 |
![]() Join Date: Mar 2007
Location: Lowell MA USA
Posts: 3,283
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I thought PR already had a TS. Its used for like testing and Dev meetings. Correct me if i'm wrong. But good idea.
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#9 |
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PR Events Co-ordinator
![]() Join Date: Jan 2008
Location: Toensberg, Vestfold
Posts: 3,428
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Im just wondering if its doable?
Im willing to pay 5 euros. If we could start it up and check if it can handle it or not. // Wicca |
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#10 |
![]() Join Date: May 2008
Location: Asad Khal
Posts: 1,962
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If there's channels for every server, that's going to be darned hard to police. I like the idea, but I think it'd be too easy for someone to start spamming channels and such.
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| project, reality, teamspeak |
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