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| PR:BF2 General Discussion General discussion of the Project Reality BF2 modification. |
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#51 |
![]() Join Date: Feb 2008
Posts: 13
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Seems like "RE-ENABLE YOUR SHADERS CHEATER!" will become the next "BS HAX!".
Hopefully the devs will come up with a fix like the MD5 check shortly to end these ridiculous accusations. |
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#52 |
![]() Join Date: Dec 2006
Posts: 2,040
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#54 |
![]() Join Date: Dec 2006
Posts: 2,040
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Yes.
"G:\Battlefield 2\mods\pr\pr.exe" +modPath mods/pr +menu 1 +fullscreen 1 |
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#55 | |
![]() Join Date: Oct 2007
Location: San Antonio, TX
Posts: 1,038
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Quote:
Still, some with uber computers can still kill with the suppression effect. It's all about adapting. | |
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To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. | To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. Yay PR! |
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#56 |
![]() Join Date: Sep 2006
Posts: 1,405
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0.756 the way it was shipped gives dishonest people an edge. Why do the devs want to give dishonest people an edge?
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To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. [T]BludShoT | To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. Admin | Leader of To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. |
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#57 |
![]() Join Date: Jan 2007
Location: Fryslan
Posts: 1,035
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I think i got kicked the first time i played .75 after a while for trouble with my shaders by PB, and i remember other people commenting on this too on the server. They said to clear the BF2 cache wich i did an all was well after that, this was on the day of the release or the day after on OP Archer.
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If you can read this the bitch fell off.
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#58 |
![]() Join Date: Jan 2007
Location: norfolk
Posts: 8,075
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To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. |
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#59 | ||
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Quote:
Quote:
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#60 |
![]() Join Date: May 2006
Posts: 914
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BATTLE RECORDER is a great tool for this.
You can even watch in slow motion. You can use it to study a situation and see what "really" happened. If you see shots hitting within a few meters of a player, and that player is still picking and shooting at targets that are spread apart, then you most likely are looking at a cheater. Especially if he has to change his angle by 15 to 20 degrees or more to get on a new target. Unless a player is right in front of you and you lined him up in the cross hairs before you got suppressed, it will be all but impossible for you to find him while suppressed. I've watched "suppressed" players turn 90 and 180 degrees and one shot other players that are 50 and 100 meters away. While a SAW gunner is unloading on him, and landing shots 6 inches away from that player. Yeah right, accident my butt! Sometimes is not easy to tell, but most times it is obvious they are NOT getting the suppression effect. I have found some very obvious cheaters that way. R |
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To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. This is what should be expected from a "real" M-16, when fired by an "expert" shooter! This applies to "expert" only. However, someone that can only qualify basic "marksman" by hitting 23 out of 40 targets will NOT shoot this well! Period!!! |
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Last edited by Rico11b; 03-29-2008 at 04:40 PM..
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