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Old 03-27-2008, 05:40 PM   #51
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Originally Posted by Psykogundam View Post
and i would think with all the modders and coders who play PR it wouldnt be a difficult task to make a new engine.
wow.
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Old 03-27-2008, 05:48 PM   #52

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50 cal can chop down a tree and even an ak bullet can go through concrete blocks so if anything there is too much cover in the game


Making a new engine would be a gigantic task, just modding another engine would require a whole new project I expect


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Old 03-27-2008, 08:10 PM   #53

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The CryEngine i feel would probably suit PR really well with it's brilliant editor etc.


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Old 03-27-2008, 08:30 PM   #54

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now if we get the source code to the bf2 engine, so much would be possible. just thinking about what would be possible makes you want to try to some how get the engine from ea.
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Old 03-28-2008, 05:46 AM   #55
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lol. make a new engine. someone has no clue what he's talking about
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Old 03-28-2008, 05:47 AM   #56
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Quote:
Originally Posted by DirtyRat View Post
The CryEngine i feel would probably suit PR really well with it's brilliant editor etc.
lol, really buggy net code, no chance of a VOIP or Squad system, hardly played in multi player, ye really a good engine...


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Old 03-28-2008, 06:09 AM   #57
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The CryEngine i feel would probably suit PR really well with it's brilliant editor etc.
F A C E P A L M!
In danger of sounding arrogant, LURK THE F MOAR!

crysis, 32p max, no real squad system.
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