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| PR:BF2 General Discussion General discussion of the Project Reality BF2 modification. |
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#101 |
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PR:BF2 Beta Test Team
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i can kill u brummy !!! as its released to me
*kills brummy* woop! and yer, i really like the new suppression effect, ive been testin it on the public servers, and i can tell u it will make u keep ur head down when u are being suppressed, additionally that 30sec+ spawn time really doesnt make people value there virtual lives |
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To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. PR Testing Team :Serious Business [R-DEV]epoch: carebears bringing the supplies on his my little pony again! saqaali: Lol! everytime i hear that song i feel like putting on my peter pan costume and go to the near by forest and play my magic fluite |
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Last edited by CareBear; 03-16-2008 at 06:33 AM..
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#102 |
![]() Join Date: Jan 2008
Location: Live from Hell
Posts: 16
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Last edited by eXmaniac; 03-16-2008 at 06:44 AM..
Reason: Video link broken
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#103 | |
![]() Join Date: Aug 2007
Location: Groningen
Posts: 1,933
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[QUOTE=HughJass;630016]
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LiveLeak.com - Stryker showing off some Smoke Screens and here are some other possible things that might be on 0.8 YouTube - Modified Rarden Cannon Project Reality YouTube - Project Reality Vehicle Stabilizers | |
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To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. | To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. | To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. |
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#104 |
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Stabilization just for fun? BAH!
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To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. Former [DM] captain. The fact that people are poor or discriminated against doesn't necessarily endow them with any special qualities of justice, nobility, charity or compassion. - Saul Alinsky |
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#105 | |
![]() Join Date: Jun 2007
Posts: 1,800
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Go prone and shoot at your feet and it'll lag you, I get like 20 fps sometimes but shoot at a wall 6 feet away and it doesnt. The older graphics cards may seriously suffer from this new surpression effect, I think it uses pixel shaders 1.4 alot. | |
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#106 |
![]() Join Date: Sep 2007
Location: Frankfurt (Main)
Posts: 2,605
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Then lag the engineer with that mine to death, doesnt matter, just lag someone to death! :P
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#107 | |
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PR:BF2 Developer
![]() Join Date: Aug 2007
Posts: 609
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#108 | ||||||
![]() Join Date: Jun 2007
Posts: 1,800
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No its true, smoke particles and such like are a flaw of dx9. Like you say if you reduce resolution and AA then almost any card can cope but I much prefer high res and I think it helps with long distance shots where the guy is only 2 pixels big
When or if they make bf3 in dx10 only it should be fixed I dont use AA or AF really, I would as I get 100fps mostly but fools road and ejod suffer from 30fps so I need to drop it for those situations. I dont know if the surpression will lag, just wondering how much additional load it will bring in or will it just be the same fps as present lower key fuzzy effects.
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Last edited by Sabre_tooth_tigger; 03-16-2008 at 01:12 PM..
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#109 | |
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To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. [R-DEV]dbzao: My head Rhino.... (long pause) My beautiful head [R-DEV]Rhino - If you want to spam do it in the tester area please. Control the Media, Control the Mind. |
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#110 | |
![]() Join Date: Jan 2007
Location: norfolk
Posts: 5,957
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