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Old 02-10-2008, 12:01 PM   #1
Rudd
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Post Mumble VOIP and PR (ongoing development)

Mumble for Project Reality

Overview:
Mumble is an open source, low-latency, high quality voice chat software program primarily intended for use while gaming (simular to teamspeak and ventrillo). The difference and key aspect of mumble in relation to Project Reality is its extremely low latency compared to any other voice program and especially its Positional Audio feature, which means other players' voice will come from the direction of their character in game. This brings platoon wide tactics into the realm of possibility with PR and is a huge step forward. The Positional Audio works simular to Armed Assault's "Direct" channel (minus the audio occlusion), where the further away a player is from you, the less you can hear him (at about 60-70 meters he cannot be heard at all).

Here is the latest PR Mumble beta client and how to install it:
http://www.realitymod.com/forum/f10-...-guide-pr.html


Project Reality Official Mumble Server
Sponsored by =TCC= Tactical Combat Clan
Code:
Server Address: 205.234.153.178
Server Port: 64738 (default)
Username: yournamehere (no spaces)
Password: none
Video Demonstrating Mumble use in Project Reality





***The full on integration of Mumble into Project Reality is an ongoing process, this thread will be continuously updated with new information as we get it***


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Last edited by [R-DEV]fuzzhead; 05-14-2009 at 06:39 PM..
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Old 02-10-2008, 12:03 PM   #2
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Use TS or Vent?


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Old 02-10-2008, 12:11 PM   #3
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Yea, I use teamspeak,

I was interested by this however when It claims it had positional audio- it knows ur ingame position.


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Old 02-10-2008, 12:15 PM   #4
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yeah I've heard of that program before. Never tried it though, I'm happy with ts. But it does sound interesting.


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Old 02-10-2008, 12:19 PM   #5
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I just googled the topic, and found something that sounds even more interesting than positional audio:

Quote:
Originally Posted by Wikipedia
Mumble is designed to fit into an existing social structure for gamers. As such, the server is fully remote controllable over D-Bus. Channels can be created, users moved and even new virtual servers created.

An example is included which shows how to use this integration to connect the server to a Battlefield 2 server and automatically place users in channels matching the right team and squad.
Mumble sounds way more flexible than teamspeak, and supposedly causes lower latency than ts and uses a better codec.

//edit: Just check out the Wiki:Mumble (computer software - Wikipedia, the free encyclopedia

Overlay? Complex Channel hierarchy? Nice!


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Old 02-10-2008, 12:21 PM   #6
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Hey cool! I'd say discussion of .blend's thread is definately a must if this program delivers on its promises.

http://www.realitymod.com/forum/f18-...-autojoin.html


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Old 04-08-2008, 04:29 PM   #7
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Main Page - Mumble as of the 25/02/08 there is a new version

I'm gonna try it as soon as I get home to see wt heck its all about


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Old 04-09-2008, 03:18 AM   #8
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iGi have been using for a bit. We run TS normally but have found Mumble is far, far clearer.

We are still testing and have yet to look into bandwidth use, although some people have experienced bad intalls and crashes in use to date.


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Old 01-17-2009, 12:58 PM   #9
arakis

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At the moment we're testing it too,
and at I have to say it`s great,
flexibel (because its opensource)
and absolutly clear!


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Old 02-05-2009, 07:03 PM   #10
Rudd
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Quote:
iGi have been using for a bit. We run TS normally but have found Mumble is far, far clearer.
holy thread revival batman

well, I've been messing with it, and its really good, much clearer than anything else.

Haven't figured out the settings for positional audio yet, but I think this will work really well.


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