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| PR:BF2 General Discussion General discussion of the Project Reality BF2 modification. |
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#601 | |
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PR Operations Management
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The codec on the other hand is the speex codec, which is a high quality voice compression algorithm for use across the web. | |
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#602 |
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One think that I'd like to see is that only possible to talk only once you've spawned.
WHY ? I'm so tired of people joining the server and saying "Hello everybody!!!" or "Can you hear me ?" and etc... |
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[R-DEV]OkitaMakoto:"Cheers, you're the man, Okita"
[R-DEV]Rhino:"I in fact got kicked from a server for tking." Hitperson:"well done, treasure it forever." [R-DEV]Rudd:"if a pidgeon lands on the phone line I lose internet for 3 days" [R-DEV]Chuc:"Pro man, pro." (yes, it was about me) [R-MOD]BloodBane611:"Romagnolo, you definitely deserve a LOL award for that." |
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#603 |
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PR Operations Management
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Yeah I agree. One of the thing that bugs most people about mumble is all the folks that just constantly use it as a chat channel , spamming it force center or when they are dead. It would be nice to remove both those facilities. It is something I have been looking into.
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#604 | |
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sorry for shameless bump, but is that at all possible with mumble? | |
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To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. Will: An ordinary night for Carebear 'Quickly PingPing fetch me my gimp mask'
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#605 | |
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I try to control this kind of spam with many sub-admins in click21's channel, but it's hard to hold and warn so many. If the mumble worked only after you spawned for the first time in game, oh, that would be the best !!! | |
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[R-DEV]OkitaMakoto:"Cheers, you're the man, Okita"
[R-DEV]Rhino:"I in fact got kicked from a server for tking." Hitperson:"well done, treasure it forever." [R-DEV]Rudd:"if a pidgeon lands on the phone line I lose internet for 3 days" [R-DEV]Chuc:"Pro man, pro." (yes, it was about me) [R-MOD]BloodBane611:"Romagnolo, you definitely deserve a LOL award for that." |
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#606 |
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i thought it analyses the positional information from the network traffic generated by bf2?
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#607 |
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What could be the problem with some players PR Mumble because their positional audio doesnt want to work?
They can hear everyone's voice everywhere in the map and they cant transmit positional audio. Their voice seems to be stuck on the force center-mode. Mine and 99% of the other Mumble-users in our server can use it like it should be, but two guys for some reason are struggling with this problem. Uninstall / reinstall rumba has been done many times. I can't tell their exact hardware though, only that they use vista |
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#608 |
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Retired PR Developer
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I've personally led at least 15 people now through setting up non-PR mumble. every time it was that they hadn't set it up right. Are they using PR mumble?
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To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. "You the people have the power to make life free and beautiful, to make this life a wonderful adventure." I'm AFK until further notice, have fun guys. |
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#609 |
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Yea. its the official PR Mumble 0.4. They just set up the key for push to talk and it still wont work. Its kinda weird
EDIT: He reinstalled it again, didn't change anything and he still transmits force center audio to everyone and can hear everyone everywhere. Its a mystery |
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Last edited by Zi8; 05-20-2009 at 06:03 PM..
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#610 | |
![]() Join Date: Mar 2007
Location: Yooooorkshire!
Posts: 2,136
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It's unfortunate that the plugins can't be used in a somewhat more complex manner anyway, had high hopes for them being able to relay quite a bit of info from the game to mumble. | |
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| Tags |
| commander, development, issue or solved, mumble, ongoing, squad communication, talking, teamwork, voice, voip |
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