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Old 02-07-2009, 02:26 AM   #51
[R-DEV]crazy11
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Default re: Mumble VOIP and PR (on going development)

Very good program


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Old 02-07-2009, 02:28 AM   #52
Rudd
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Default re: Mumble VOIP and PR (on going development)

We need a mumble server information thread with clear instructions on the best settings


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Old 02-07-2009, 02:46 AM   #53
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Default re: Mumble VOIP and PR (on going development)

Quote:
Originally Posted by Dr2B Rudd View Post
We need a mumble server information thread with clear instructions on the best settings
I Concur


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Old 02-07-2009, 02:50 AM   #54
[R-DEV]dbzao
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Default re: Mumble VOIP and PR (on going development)

Awesome stuff.

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Old 02-07-2009, 02:51 AM   #55
[R-DEV]Jaymz
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Default re: Mumble VOIP and PR (on going development)

From the small amount of testing I've carried out, I reckon that these settings result in decent Mumble communication.

BF2 Effects volume = 50%
Mumble volume = 100%

Mindistance = 4.0m
Maxdistance = 100m (max)
Rolloff = 2.0 (max)
Bloom = 100% (max)

One thing that's really buggy about it, with BF2, is that the volume never seems to hit 0. We are currently seeing if we can get it to, because other wise it's pretty vulnerable to exploiting.


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Last edited by [R-DEV]Jaymz; 02-07-2009 at 03:21 AM..
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Old 02-07-2009, 02:54 AM   #56
Rudd
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Default re: Mumble VOIP and PR (on going development)

One thing I don't get is bloom, what exaclty does it do?


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Old 02-07-2009, 02:58 AM   #57
CodeRedFox
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Default re: Mumble VOIP and PR (on going development)

Were doing some testing right now, well get back too everyone.



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Old 02-07-2009, 03:19 AM   #58
[R-DEV]Jaymz
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Default re: Mumble VOIP and PR (on going development)

Ok, for using Mumble for Team communication these are my recommended settings....

BF2 audio settings

BF2 Effects volume = 50%

Mumble settings

volume output

Mumble volume = 100%

volume attenuation

Mindistance = 2.5m
Maxdistance = 100m (max)
Rolloff = 2.0 (max)
Bloom = 100% (max)

We're currently investigating how to,

1. Lock the settings and make them unchangable for PR
2. Boost the roll-off past 2.0, so you don't hear people over 200m away.


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Old 02-07-2009, 03:45 AM   #59
ReaperMAC

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Default re: Mumble VOIP and PR (on going development)

Quote:
Originally Posted by [R-DEV]dbzao View Post
Awesome stuff.

Yes... awesome to the max!


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Old 02-07-2009, 03:52 AM   #60
Rudd
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Default re: Mumble VOIP and PR (on going development)

heheh I made this thread originally on the "02-10-2008, 04:01 PM"

took its time to take effect


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