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| PR:BF2 General Discussion General discussion of the Project Reality BF2 modification. |
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#221 |
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PR Developer
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Last edited by [R-DEV]fuzzhead; 02-12-2009 at 09:49 PM..
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#222 |
![]() Join Date: Dec 2008
Location: Montreal
Posts: 73
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Great app, the sound is very clear and the latency exellent. I did set up the options like in Fuzzhead post but I can't get the positional system to work
The ingame 3d sounds of pr does work so my headphones can render 3d audio.Is there something to add if I am wearing headphones?? I did check the headphone box in the audio wizard. Any help from people having succeded will be appreciated. Edit: Good timing, Fuzzhead post got here while I was writing mine, I'll try the new bf2.dll Thanks |
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Last edited by Lord.Helmet; 02-11-2009 at 06:28 PM..
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#223 | |
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PR:BF2 Contributor
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And then when you go in the Tcombat server, you just press the mumble shortcut and people around you will hear?
I went in the mumble server for tcombat and pr server, and i could hear everyone no matter how far away they are EDIT: lord. helmet, there are 2 places i saw where you hit "Headset" ,one in the wizard and one in Mumble audio output configuration Quote:
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Last edited by [R-CON]Tomato-Rifle; 02-11-2009 at 06:31 PM..
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#224 |
![]() Join Date: Jan 2007
Location: Fryslan
Posts: 1,035
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I downloaded mumble via the link in Fuzzheads post, but when i hit configure -> settings i only get 4 tabs. The Audio output one is missing for some reason?
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If you can read this the bitch fell off.
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#225 |
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#226 | |
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Quote:
LMAO, I didn't even know you were recording that time! Curse the blue guy that shot him afterwards... | |
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To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. [R-DEV]dbzao: My head Rhino.... (long pause) My beautiful head [R-DEV]Rhino - If you want to spam do it in the tester area please. Control the Media, Control the Mind. |
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#227 |
![]() Join Date: Jan 2007
Location: Fryslan
Posts: 1,035
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Doh, i only watched the video
Thanks. |
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If you can read this the bitch fell off.
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#228 | ||
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Quote:
SourceForge.net Repository - [mumble] Log of /trunk/plugins/bf2/bf2.cpp | ||
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To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. [10th] Community - Mumble To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. |
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#229 |
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PR:BF2 Contributor
![]() Join Date: Nov 2008
Posts: 336
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I have used Mumble for a long time and contribute to its development. I suggest setting up registration scripts so that people who join your server can register themselves and have a way to set up groups (for clans, etc). You can use the pre-built registration script if you are hosting the server on Linux (which I hope you guys are
Also, you might want to change "Root" on your server name to "Project Reality Mumble" or something such as that. To do this simply open your murmur.ini and find "#registerName=Mumble Server". Remove the # and change "Mumble Server" to "Project Reality Mumble" or whatever you choose. If you use icedemo.php (SourceForge.net Repository - [mumble] Log of /trunk/scripts/icedemo.php) to implement these changes, no server reboot is required for the changes to become effective. |
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#230 |
![]() Join Date: Jul 2007
Location: Springfield/Vermont
Posts: 227
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It's on windows, not linux. Name has been changed but it will require a restart and should show in the browser now as well.
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| Tags |
| commander, development, issue or solved, mumble, ongoing, squad communication, talking, teamwork, voice, voip |
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