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Old 02-09-2009, 09:07 PM   #181
Salah ad Din

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Default Re: Mumble VOIP and PR (on going development)

Has anyone found an easy way of administrating registered users? The Mumble Wiki throws a whole bunch of code at you and leaves you standing in the rain after that.

Quote:
if you register at our forum you have the same login/pass in mumble, but not needed
Hm, do you have Mumble linked to your forums user database, or how did you manage that?


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Old 02-10-2009, 07:22 AM   #182
Wiman

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Default Re: Mumble VOIP and PR (on going development)

Quote:
Originally Posted by Salah ad Din View Post
Has anyone found an easy way of administrating registered users? The Mumble Wiki throws a whole bunch of code at you and leaves you standing in the rain after that.



Hm, do you have Mumble linked to your forums user database, or how did you manage that?
If you open murmur.ini there is a part of the file with this
Code:
# Path to database. If blank, will search for
# murmur.sqlite in default locations.
database=

# If you wish to use something other than SQLite, you'll need to set the name
# of the database above, and also uncomment the below.
#
#dbDriver=QMYSQL
#dbUsername=
#dbPassword=
#dbHost=
#dbPort=
#dbPrefix=murmur_
#dbOpts=
I'm only guessing here but I think that should be it, linking the forum db and mumble together.
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Old 02-10-2009, 01:59 PM   #183
PR.IT Stek_WAR

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Default Re: Mumble VOIP and PR (on going development)

Quote:
Originally Posted by Dr2B Rudd View Post
to set up mumble with positional audio, go config, settings, ui settings, tick expert config, go pluggings, tick link to position ingame, go audio settings, set rolloff to max, set bloom to max, set mindistance to 5m, set max distance to max.
do not understand much ... I have rewritten the best:

go to Configure|Settings|Plugins and check "Link to Game and Transmit Position" then go to Configure|Settings|Audio Output check "Positional Audio". If you use a headset or headphones then check "Headphones".

set in audio output: "rolloff" to max, "bloom" to max, "mindistance" to 5m, "max distance" to max.

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Old 02-10-2009, 02:35 PM   #184
Salah ad Din

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Default Re: Mumble VOIP and PR (on going development)

@c0ca: Can you get your Techie Guy fdhirschmann to post here and share his wisdom of Mumble + Forum Linking with everyone? That would be awesome, thank you.


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Old 02-10-2009, 06:23 PM   #185
McBumLuv

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Default Re: Mumble VOIP and PR (on going development)

Even without positional Audio, mumble is just awesome

Last time I had it on Muttrah on the TCC server thoughI was able to speak with everyone on the map while in the chopper.

I'm sure I ticked the positional audio and everything, so I'm a wee bit confused.


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Old 02-10-2009, 09:13 PM   #186
DeltaFart

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Default Re: Mumble VOIP and PR (on going development)

anyone usig this now? My things got fixed


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Biggest time killer :P

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Old 02-10-2009, 09:21 PM   #187
Tannhauser

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Default Re: Mumble VOIP and PR (on going development)

Does the new version require newer drivers to prevent compatibility issues with Wacom pen-tablets? I know the older one did.

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Old 02-10-2009, 09:54 PM   #188
KingKong.CCCP

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Default Re: Mumble VOIP and PR (on going development)

Ok, I tried mumble... and I like it.

It has a beta feel... it looks like something that will produce an amazing experience in about a year - but you can feel one portion of the future of FPSs with this software.

I was amazed how easy it is to install and run with PR. Just follow fuzzhead's instructions, and find yourself a server where there are people using mumble (10th Germans server, for example... they're testing it - 10th-community.com port 64738
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Old 02-10-2009, 10:25 PM   #189
Onil

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Default Re: Mumble VOIP and PR (on going development)

About the "Languages Filtering" you could have a feature that allows each user in the program to choose his language and mute other languages so that it mutes users that have chosen a different language on the program. Either that or have different versions of the program for each language.

It certainly seems like this program has great potential.


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Old 02-10-2009, 10:57 PM   #190
Tannhauser

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Default Re: Mumble VOIP and PR (on going development)

There's one problem with language filtering Onil, especialy yours ; If somebody selected dutch and joins an english server, even tho he can speak english he will be ignored. Same for the english/german/french/spanish guys, even if they can speak english or another language, they'll be ignored by default. Not only is this just wrong, but it's counter productive and a nuisance more than an improvement.
Sorry, plus, is it going to kill you to have a squad pass by, speaking russian or something? If they want/need to talk to you in english i'm sure people will if they can.

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