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Old 02-08-2009, 09:37 PM   #121
CodeRedFox
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Default Re: Mumble VOIP and PR (on going development)

Updated title to reflect content.

If you've yet to test it out, its everything (almost) PR is missing as far as communication.


AS far as a official post, well let you guys know. What we need to work on is a way for cheating not to happen. If I have my max distance set to 50m and yours to 100m and were enemeys you can see the problems there.

But having locked down setting looks like something that can happen and we will let you all know.



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Old 02-08-2009, 09:45 PM   #122
Scot
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Default Re: Mumble VOIP and PR (on going development)

Quote:
Originally Posted by [R-DEV]CodeRedFox View Post
Updated title to reflect content.

If you've yet to test it out, its everything (almost) PR is missing as far as communication.
It still needs a lot of refining, like with Jaymz's settings, I was 5 metres from robbi, I look at him, he speaks, hear him fine, i turn around, and he sounds like a mouse, but yah, it has potential.


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Old 02-08-2009, 09:55 PM   #123
=Romagnolo=

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Default Re: Mumble VOIP and PR (on going development)

Guys, I'm kind lost here.

As a open source program, can PR use it in a future release ?

and what is so special in this program ? I was reading some posts, will it work like the RnL mod talking system, where you can talk and hear only with people near you ?

It would be cool if the first post was updated.

[R-DEV]OkitaMakoto:"Cheers, you're the man, Okita"
[R-DEV]Rhino:"I in fact got kicked from a server for tking."
Hitperson:"well done, treasure it forever."
[R-DEV]Rudd:"if a pidgeon lands on the phone line I lose internet for 3 days"
[R-DEV]Chuc:"Pro man, pro."
(yes, it was about me)
[R-MOD]BloodBane611:"Romagnolo, you definitely deserve a LOL award for that."
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Old 02-08-2009, 09:58 PM   #124
Solid Knight
Default Re: Mumble VOIP and PR (on going development)

I always wondered about bundling a third party VOIP application with the mod. Might have to go back to using your own .exe so you can make people auto-launch the VOIP application (if it isn't open already) when they launch PR.
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Old 02-08-2009, 10:01 PM   #125
McBumLuv

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Default Re: Mumble VOIP and PR (on going development)

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Originally Posted by Solid Knight View Post
I always wondered about bundling a third party VOIP application with the mod. Might have to go back to using your own .exe so you can make people auto-launch the VOIP application (if it isn't open already) when they launch PR.
i was thinking that too, and since its open source, wouldn't it be possible to make it so that you join a server with mumble enabled and you can instantly join the mumble server, too? You'd just need modded server files as well with the correct mumble settings and such.


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Old 02-08-2009, 10:15 PM   #126
[R-DEV]dbzao
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Default Re: Mumble VOIP and PR (on going development)

Quote:
Originally Posted by =Romagnolo= View Post
and what is so special in this program ? I was reading some posts, will it work like the RnL mod talking system, where you can talk and hear only with people near you ?
Yes, it's like that but works better. Here's another video of us using it this weekend:



And here's the other one i posted a few pages back:



Make sure you have stereo headphones on.
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Old 02-08-2009, 10:17 PM   #127
Tannhauser

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Default Re: Mumble VOIP and PR (on going development)

If this is implemented alongside PR we sure gotta thank the Mumble devs for their help and great product. I tihnk they'd deserve some ads in PR to promote Mumble. Would help us as much as them, wich is a great thing.

Looking forward to see a PR «default-locked» plugin for Mumble. If this ever gets included, we're reaching a new era of BF2:PR gaming. Even without it being a new PR release.

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Old 02-08-2009, 10:31 PM   #128
=Romagnolo=

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Default Re: Mumble VOIP and PR (on going development)

Quote:
Originally Posted by [R-DEV]dbzao View Post
Yes, it's like that but works better. Here's another video of us using it this weekend:

YOUTUBE

And here's the other one i posted a few pages back:

XFIRE

Make sure you have stereo headphones on.

OH GOD, I CAME


[R-DEV]OkitaMakoto:"Cheers, you're the man, Okita"
[R-DEV]Rhino:"I in fact got kicked from a server for tking."
Hitperson:"well done, treasure it forever."
[R-DEV]Rudd:"if a pidgeon lands on the phone line I lose internet for 3 days"
[R-DEV]Chuc:"Pro man, pro."
(yes, it was about me)
[R-MOD]BloodBane611:"Romagnolo, you definitely deserve a LOL award for that."
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Old 02-08-2009, 10:59 PM   #129
Conman51

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Default Re: Mumble VOIP and PR (on going development)

it has a push to talk right??..thats really cool..its like TS, wouldnt really be that mush of an advantage for clans with TS, but could revolutionize game play with pubbers

"It's not the size of the dog in the fight, it's the size of the fight in the dog."
-Mark Twain
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Old 02-08-2009, 11:13 PM   #130
CodeRedFox
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Default Re: Mumble VOIP and PR (on going development)

Well it those still want to use TS that's fine, not as cool. Nothing like under fire yelling at the guys to your right which isn't in your squad.



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