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| PR:BF2 General Discussion General discussion of the Project Reality BF2 modification. |
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#101 |
![]() Join Date: Jun 2006
Location: Skellefteċ|Sweden
Posts: 4,210
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PR worked fine for me before I installed this program but after I got some problems with it, may not be Mumble killing my PC, it could just be my PC being epic fail of doom.
This is the problem anyway. I start the game up, loads up a server and press "join" or what ever, up to this point everything works fine but as soon as I get ingame and see the kit screen my mouse and keyboard stops working. I can see the clock tick and people running around so the game is still running buy my mouse and keyboard just won't work. |
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To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. Scot:"your still the sexiest swede man I have seen" To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. |
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#102 |
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Have you checked if for some reason your control configuration was cleared/changed? Had something similiar happen to me when i tried to hook up a joystick. If id change the helicopter settings, the plane settings would go back to default and vice versa. I had to make my config readonly.
Great that my idea finally got the attention it deserves. The devs should contact the mumble devs, im sure theyd like to help with getting their program to a large userbase. |
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#103 |
![]() Join Date: Jun 2006
Posts: 23
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It seems to me a realization the dependence of the client settings on server configuration will be correctly. Settings such as 'compression' and 'volume attenuation' (except 'headphones')
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#104 | |
![]() Join Date: Apr 2006
Posts: 1,604
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Quote:
Anyhow, I still haven't got an answer, what server should I connect mumble to? | |
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#105 |
![]() Join Date: Dec 2008
Location: Berkshire
Posts: 41
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Can someone make an offical posting of
a. The settings we should all use b. The server we should all connect to (all i found was an empty french server that I cant join for some odd reason) |
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#106 |
![]() Join Date: Jan 2008
Location: Stockholm
Posts: 41
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We can't all connect to the same server, that would give us very odd results. If some people were on diffrent pr servers mumble would project "ghosts" talking ingame of the people not on the same pr server as you are. What you can do is get serverowners to set up mumbleservers of their own, with an adress in the description field when joining.
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#107 | |
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Quote:
There is a GCA server up and running 24/7 but I dont know if I can make it public.. Ill ask and then post it up or not | |
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To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. [GCA]Al-Khidr When ever you make a post the thread becomes awesome NickO, but that is beside the point. [GCA]Salah ad Din NickO, I'll take a plane, fly to Sweden and personally ban you from the Internet. |
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#108 |
![]() Join Date: Mar 2008
Posts: 199
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Mumble now works with 4x4 maps! Their DEV team is awesome and have responded to our pointing of compatability issues. http://d0t.dbclan.de/dump/bf2.dll and put it in your plugins folder to get it worknig on 4x4 maps.
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#109 | |
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PR Management
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Quote:
Wiman, did it work? This was my main problem with it. | |
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#110 |
![]() Join Date: Mar 2008
Posts: 199
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Works pretty well, play with the settings though. On volume attenuation, set everything as low as you can and set max distance to what you need it for.
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| Tags |
| commander, development, issue or solved, mumble, ongoing, squad communication, talking, teamwork, voice, voip |
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